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serverpackethandler.cpp
Age
Commit message (
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Author
2023-03-07
Dual wielding
Lizzy Fleckenstein
2023-02-27
Add minetest.get_player_window_information() (#12367)
rubenwardy
2022-07-30
Fix some warnings (#12615)
rubenwardy
2022-04-28
Clean up some auth packet handling related code
sfan5
2022-04-28
Fix password changing getting stuck if wrong password is entered once
sfan5
2022-04-28
Apply disallow_empty_password to password changes too
sfan5
2022-04-28
Fix race condition in registration leading to duplicate create_auth calls
sfan5
2022-02-17
Clean up ClientReady packet handling
sfan5
2022-02-03
Clean up ClientInterface locking
Jude Melton-Houghton
2022-01-15
Don't call on_dieplayer callback two times (#11874)
savilli
2022-01-09
Restore pass-through of direction keys (#11924)
sfan5
2021-12-28
Fix check that denies new clients from a singleplayer session
savilli
2021-10-31
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-25
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-12
Fix player HP desync between client and server
savilli
2021-09-09
Dynamic_Add_Media v2 (#11550)
sfan5
2021-08-28
Remove redundant on_dieplayer calls
savilli
2021-08-27
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-03-30
Block & report player self-interaction (#11137)
Lars Müller
2021-03-19
Check for duplicate login in TOSERVER_INIT handler (#11017)
Elias Fleckenstein
2021-03-07
Protect dropping from far node inventories
SmallJoker
2021-03-07
Protect per-player detached inventory actions
SmallJoker
2021-02-15
Server-side authority for attached players (#10952)
SmallJoker
2021-02-02
Encode high codepoints as surrogates to safely transport wchar_t over network
sfan5
2021-02-02
Drop wide/narrow conversion functions
sfan5
2021-02-02
Server GotBlocks(): Lock clients to avoid multithreading issues
SmallJoker
2021-01-31
Cache client IP in RemoteClient so it can always be retrieved (#10887)
sfan5
2020-12-24
Fix some minor code issues all over the place
sfan5
2020-11-12
serverpackethandler: Minor log message fixes
sfan5
2020-11-09
Fix object interaction distance not being checked (#10547)
rubenwardy
2020-09-07
Inventory: Protect Craft and Drop actions (#10353)
SmallJoker
2020-09-04
Prevent interacting with items out of the hotbar (#10359)
Lejo
2020-09-01
[2] Code cleanup in serverpackethandler (#9349)
HybridDog
2020-08-29
Prevent players accessing inventories of other players (#10341)
Lars Müller
2020-08-15
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-06-13
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-05-23
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-16
Log protocol ver on mismatched client connect too
sfan5
2020-05-07
Server class code cleanups (#9769)
Loïc Blot
2020-05-05
Server: Improve some log messages (#9820)
sfan5
2020-04-25
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-18
serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)
HybridDog
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2020-03-05
Fixes around ServerActiveObject on_punch handling
sfan5
2019-11-10
Call on_secondary_use when object is right-clicked
sfan5
2019-09-23
Fix broken build
sfan5
2019-09-22
Punchwear (improved) (#8959)
sfan5
2019-09-21
Wieldhand: Specify which ItemStack to use (#8961)
SmallJoker
2019-09-19
Remove incorrect MutexAutoLock
sfan5
2019-09-14
Send ActiveObjects once right after Init2
ANAND
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