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path: root/src/network/serverpackethandler.cpp
AgeCommit message (Expand)Author
2023-03-07Dual wieldingLizzy Fleckenstein
2023-02-27Add minetest.get_player_window_information() (#12367)rubenwardy
2022-07-30Fix some warnings (#12615)rubenwardy
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-28Fix password changing getting stuck if wrong password is entered oncesfan5
2022-04-28Apply disallow_empty_password to password changes toosfan5
2022-04-28Fix race condition in registration leading to duplicate create_auth callssfan5
2022-02-17Clean up ClientReady packet handlingsfan5
2022-02-03Clean up ClientInterface lockingJude Melton-Houghton
2022-01-15Don't call on_dieplayer callback two times (#11874)savilli
2022-01-09Restore pass-through of direction keys (#11924)sfan5
2021-12-28Fix check that denies new clients from a singleplayer sessionsavilli
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-25Fix item duplication if player dies during interact callback (alternative) (#...sfan5
2021-10-12Fix player HP desync between client and serversavilli
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-03-30Block & report player self-interaction (#11137)Lars Müller
2021-03-19Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein
2021-03-07Protect dropping from far node inventoriesSmallJoker
2021-03-07Protect per-player detached inventory actionsSmallJoker
2021-02-15Server-side authority for attached players (#10952)SmallJoker
2021-02-02Encode high codepoints as surrogates to safely transport wchar_t over networksfan5
2021-02-02Drop wide/narrow conversion functionssfan5
2021-02-02Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker
2021-01-31Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan5
2020-12-24Fix some minor code issues all over the placesfan5
2020-11-12serverpackethandler: Minor log message fixessfan5
2020-11-09Fix object interaction distance not being checked (#10547)rubenwardy
2020-09-07Inventory: Protect Craft and Drop actions (#10353)SmallJoker
2020-09-04Prevent interacting with items out of the hotbar (#10359)Lejo
2020-09-01[2] Code cleanup in serverpackethandler (#9349)HybridDog
2020-08-29Prevent players accessing inventories of other players (#10341)Lars Müller
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-06-13Exposing the zoom key to Lua API (#9903)Lars Müller
2020-05-23Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid
2020-05-16Log protocol ver on mismatched client connect toosfan5
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-05-05Server: Improve some log messages (#9820)sfan5
2020-04-25Add server side translations capability (#9733)EvidenceB Kidscode
2020-04-18serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)HybridDog
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-03-05Fixes around ServerActiveObject on_punch handlingsfan5
2019-11-10Call on_secondary_use when object is right-clickedsfan5
2019-09-23Fix broken buildsfan5
2019-09-22Punchwear (improved) (#8959)sfan5
2019-09-21Wieldhand: Specify which ItemStack to use (#8961)SmallJoker
2019-09-19Remove incorrect MutexAutoLocksfan5
2019-09-14Send ActiveObjects once right after Init2ANAND