Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | |
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | |||
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||
2011-05-21 | All textures are are now searched first from the directory specified by the ↵ | Perttu Ahola | |
texture_path setting. | |||
2011-02-11 | fully working i guess | Perttu Ahola | |
2011-02-10 | work-in-progress texture atlas optimization | Perttu Ahola | |
2011-01-28 | server builds now! | Perttu Ahola | |
2011-01-28 | server might build now | Perttu Ahola | |
2011-01-28 | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | |