Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-24 | Deprecate special handling of `${key}` syntax in metadata values (#12970) | Jude Melton-Houghton | |
2022-11-15 | Add MetaDataRef:get_keys (#12841) | Jude Melton-Houghton | |
2022-09-26 | Avoid duplication of mod metadata in memory (#12562) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2018-04-06 | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | |
* Add player:get_meta(), deprecate player attributes | |||
2017-08-19 | Code modernization: src/m* (part 3) | Loic Blot | |
* empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * remove some unused headers in some cpp variable | |||
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-02-08 | Add ModMetadata API (#5131) | Loïc Blot | |
* mod can create a ModMetadata object where store its values and retrieve it. * Modmetadata object can only be fetched at mod loading * Save when modified using same time as map interval or at server stop * add helper function to get mod storage path * ModMetadata has exactly same calls than all every other Metadata | |||
2017-02-04 | Add ItemStack key-value meta storage | rubenwardy | |
2017-02-04 | Derive NodeMetaRef from MetaDataRef | rubenwardy | |
2017-02-04 | Derive NodeMetadata from Metadata | rubenwardy | |