Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-03-10 | Digging time groups WIP | Perttu Ahola | |
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | |
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | |||
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||
2011-12-01 | Players are more like objects + related stuff | Perttu Ahola | |
2011-12-01 | Fix structs being declared as classes | Giuseppe Bilotta | |
Some compilers complain when a class is declared as a struct or vice versa. Fix by making sure that the correct tag is used both in declaration and definition. | |||
2011-11-29 | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | |
2011-11-29 | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | |
2011-11-29 | GameDef compiles | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | New kind of tool speed and wear calculation thingy | Perttu Ahola | |
2011-07-23 | extended content-type range | Perttu Ahola | |
2011-06-17 | Updated comments | Perttu Ahola | |
2011-06-17 | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | |
stuff from material.cpp to content_mapnode.{h,cpp} | |||
2010-12-27 | better debug output in segfaults and stack overflows in windows | Perttu Ahola | |
2010-12-25 | minecraft-like crafting | Perttu Ahola | |