Age | Commit message (Expand) | Author |
2011-10-12 | Header file tweaking; mainly for speed | Perttu Ahola |
2011-09-26 | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola |
2011-09-23 | Adding (most) of the sapling functionality. It has yet to work, since MEET_OT... | Mark Holmquist |
2011-09-07 | Removed unused camera_position and camera_direction fields from Client. Moved... | Kahrl |
2011-08-23 | Lava is now better visible inside water. (a crappy hack) | Perttu Ahola |
2011-08-16 | Viscous fluids | Giuseppe Bilotta |
2011-08-16 | Use defines for liquid levels | Giuseppe Bilotta |
2011-08-15 | tuned lava/universal damage code | Perttu Ahola |
2011-08-15 | lava! | Perttu Ahola |
2011-08-05 | MapNode is a struct, not a class | Giuseppe Bilotta |
2011-08-01 | Ladders implemented! | Mark Holmquist |
2011-07-31 | Merge remote-tracking branch 'origin/upstream' | Nils Dagsson Moskopp |
2011-07-30 | Fixed handling of inventory in creative mode (normal inventory is not trashed... | Perttu Ahola |
2011-07-30 | Merge remote-tracking branch 'origin/upstream' | Nils Dagsson Moskopp |
2011-07-23 | merged jungle and bluish shadows | Perttu Ahola |
2011-07-23 | merged the content type extension and delta | Perttu Ahola |
2011-07-23 | extended content-type range | Perttu Ahola |
2011-07-23 | Jungle biome/whatever thing | Perttu Ahola |
2011-07-18 | * refactored liquid transformation code (has some flaws) | Felix Krause |
2011-07-14 | Merge branch 'upstream/master' | Nils Dagsson Moskopp |
2011-07-14 | * possibly improved water flow, by flyx86 | Nils Dagsson Moskopp |
2011-07-02 | initial steps in doing content type extension | Perttu Ahola |
2011-06-27 | fixed bug in inventory textures caused from better handling of unknown blocks | Perttu Ahola |
2011-06-17 | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola |
2011-06-17 | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola |
2011-05-24 | Merged CiaranG's fence and fixed two things | Perttu Ahola |
2011-05-24 | Added fences (but still needs an icon or something to display in inventory) | Ciaran Gultnieks |
2011-05-22 | Some work-in-progress stuff and many comment updates | Perttu Ahola |
2011-05-22 | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola |
2011-05-09 | Added glass, with rendering and furnace support. | Ciaran Gultnieks |
2011-05-03 | Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand | Perttu Ahola |
2011-04-22 | Removed IrrlichtWrapper | Perttu Ahola |
2011-04-05 | Furnace is now usable. Added more tools. | Perttu Ahola |
2011-04-05 | initial workings of the furnace | Perttu Ahola |
2011-04-05 | changed node metadata format to better accomodate future needs and problems | Perttu Ahola |
2011-04-04 | initial chest metadata | Perttu Ahola |
2011-04-04 | Node metadata framework | Perttu Ahola |
2011-04-03 | commit before some more radical changes | Perttu Ahola |
2011-02-21 | some tidying | Perttu Ahola |
2011-02-21 | Temporary commit; lots of test code and stuff | Perttu Ahola |
2011-02-14 | New way of determining the outcome of digging | Perttu Ahola |
2011-02-11 | new texture stuff quite working | Perttu Ahola |
2011-02-10 | work-in-progress texture atlas optimization | Perttu Ahola |
2011-02-08 | bug-fixin' | Perttu Ahola |
2011-02-04 | added sand to map generator | Perttu Ahola |
2011-02-03 | a little backwards compatibility with coal | Perttu Ahola |
2011-02-01 | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola |
2011-01-28 | server builds now! | Perttu Ahola |
2011-01-28 | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola |
2011-01-26 | Reworked texture, material, mineral and whatever handling | Perttu Ahola |