Age | Commit message (Expand) | Author |
2022-10-09 | Embed data directly in mapblocks | Jude Melton-Houghton |
2022-10-09 | Optimize lighting calculation (#12797) | Jude Melton-Houghton |
2021-08-31 | Switch MapBlock compression to zstd (#10788) | lhofhansl |
2021-03-30 | Degrotate support for mesh nodes (#7840) | Vitaliy |
2020-12-15 | Allow configuring block disk and net compression. Change default disk level. | Lars |
2020-05-19 | Rework functionality of leveled nodes (#9852) | Wuzzy |
2019-03-07 | Abort when trying to set a not registered node (#7011) | HybridDog |
2018-12-22 | mapnode: add const/noexcept (#8009) | Vitaliy |
2018-02-10 | Node definition manager refactor (#7016) | Dániel Juhász |
2017-10-15 | Real global textures (#6105) | Vitaliy |
2017-09-18 | Leveled nodebox: Change levels from 1/63rds to 1/64ths | paramat |
2017-08-19 | Code modernization: src/m* (part 3) | Loic Blot |
2017-08-18 | Modernize various files (src/m*) (#6267) | Loïc Blot |
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot |
2017-01-23 | Add hardware node coloring. Includes: | Dániel Juhász |
2017-01-04 | Fixes for using std:vector in ABMHander and further perf improvements | Lars Hofhansl |
2017-01-04 | Improve getPointedThing() (#4346) | Dániel Juhász |
2016-10-27 | Improved lighting | Dániel Juhász |
2016-03-21 | Fix connected nodes' selection boxes. | Auke Kok |
2016-03-12 | Nodebox: Allow nodeboxes to "connect" | Auke Kok |
2015-10-02 | Mapnode: Replace rotateAlongYAxis with improved version | paramat |
2015-09-22 | Mapnode: Add rotateAlongYAxisFull supporting 24 facedirs | paramat |
2015-02-23 | Optimise MapBlockMesh related functions | gregorycu |
2015-02-10 | Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @cele... | Craig Robbins |
2015-01-18 | Create empty default constructor for MapNode | Craig Robbins |
2015-01-04 | Remove freezemelt (the remainder of proller nonsense) | kwolekr |
2014-12-31 | Add display_gamma option for client | Craig Robbins |
2014-12-24 | Large increase in performance | Craig Robbins |
2014-12-10 | Increase performance of getLight() by at least 2x | Craig Robbins |
2014-10-19 | Custom collision boxes node property. | RealBadAngel |
2013-11-01 | Raise the maximum node limit to 0x7fff | ShadowNinja |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl |
2013-07-28 | Better snow fall, finite liquid transform, leveled nodes api | proller |
2013-07-27 | Weather support | proller |
2013-07-14 | Change ContentFeatures array to a vector | Kahrl |
2013-07-13 | Leveled nodebox | proller |
2013-07-08 | Decoration: Handle facedir and wallmounted param2types with schematic rotation | kwolekr |
2013-02-25 | Merge pull request #482 from proller/liquid | kwolekr |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2013-02-24 | new adjustable finite liquid | proller |
2012-12-02 | Smooth day-night transitions | Perttu Ahola |
2012-07-23 | Fix map deserialization and remove old serialization code | Perttu Ahola |
2012-07-23 | Increase node id/param0 to 16 bits, leaving param2 always with 8 bits | darkrose |
2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl |
2012-06-17 | Optimize headers | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-03-15 | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl |
2012-01-22 | Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa... | Kahrl |
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl |