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path: root/src/mapgen_valleys.h
AgeCommit message (Collapse)Author
2017-11-08Move files to subdirectories (#6599)Vitaliy
* Move files around
2017-08-18Modernize various files (src/m*) (#6267)Loïc Blot
* Modernize various files (src/m*) * range-based for loops * code style * C++ headers instead of C headers * Default operators * empty function Thanks to clang-tidy
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
* Migrate cpp headers to pragma once
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
* C++11 patchset 10: continue cleanup on constructors * Drop obsolete bool MainMenuData::enable_public (setting is called with cURL in server loop) * More classes cleanup * More classes cleanup + change NULL tests to boolean tests
2017-05-26Mapgen files: Update and correct copyright creditsparamat
2017-04-04MapgenBasic: Add lava source as commonly used content (#5512)Paramat
Future mapgens are likely to use this for magma and volcanos. Remove the getting of lava source content id in mgvalleys.
2017-03-27Map generation limit: Make per-worldparamat
The setting limits map generation but affects nothing else. Add 'mapgen_limit' to global mapgen parameters. Move 'blockpos_over_mapgen_limit()' to the only place it is called from: map.cpp. Allow teleportation to any part of the world even if over the set mapgen limit. Simplify the reading of this limit in mgvalleys. Remove the 'map_generation_limit' setting.
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
This commit refactors the majority of the Mapgen settings system. - MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap, instead of the EmergeManager. - New Script API functions added: core.get_mapgen_setting core.get_mapgen_setting_noiseparams, core.set_mapgen_setting, and core.set_mapgen_setting_noiseparams. - minetest.get/set_mapgen_params are deprecated by the above new functions. - It is now possible to view and modify any arbitrary mapgen setting from a mod, rather than the base MapgenParams structure. - MapgenSpecificParams has been removed.
2016-07-03Mapgen: Refactor mapgen creation and managementkwolekr
- Move mapgen creation logic out of EmergeManager and into Mapgen - Internally represent mapgen type as an enum value, instead of a string - Remove the need for a MapgenFactory per mapgen
2016-06-11Random misc. warning fixes and cleanupskwolekr
- Fix unused c_sand member warning in Valleys Mapgen - Fix some code style - Make some std::string params const ref
2016-05-27Mapgen: Combine dungeon generation codekwolekr
2016-05-27Mapgen: Deduplicate common constructor codekwolekr
2016-05-27Cavegen: Move V5-style caves to CavesNoiseIntersectionkwolekr
2016-05-27Mapgen: Combine generateBiomes, dustTopNodes, and generateCaveskwolekr
This commit condenses the above methods into a single implementation used by V7, V5, Flat, Fractal, and Valleys mapgens and introduces MapgenBasic.
2016-05-27Move biome calculation to BiomeGenkwolekr
BiomeGen defines an interface that, given a set of BiomeParams, computes biomes for a given area using the algorithm implemented by that specific BiomeGen. This abstracts away the old system where each mapgen supplied the noises required for biome generation.
2016-04-28Mapgen: Make 3D noise tunnels' width settableparamat
Correct parameter names mg_valleys to mgvalleys Remove biome NoiseParams from MapgenValleysParams Improve format of parameter code
2016-04-08Mapgen: Optimise cave noises and tunnel excavationparamat
Instead of doing nothing at node_max.Y + 1 use 1-down overgeneration for tunnel generation and noisemaps Move some old unused code in mgv7 to end of file
2016-02-09FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat
To avoid spawn search failing in new specialised mapgens Increase spawn search range to 4000 nodes Add getSpawnLevelAtPoint() functions to EmergeManager, class Mapgen and all mapgens Remove getGroundLevelAtPoint() functions from all mapgens except mgv6 (possibly to be re-added later in the correct form to return actual ground level) Make mgvalleys flag names consistent with other mapgens Remove now unused 'vertical spawn range' setting
2016-01-31Mgvalleys: use standard cavesDuane Robertson
Replace simple caves with V5 caves, adding unpredictable water and lava settings and massive caves based on subterrain. Remove fast terrain mode and accompanying settings. Remove superfluous temperature/humidity settings. Remove lava/water height setting. Fix errors in humidity handling and remove humidity_break_point setting. Move cave noises to generateCaves. Fix minor formatting/naming issues and use MYMAX/MYMIN/myround.
2016-01-16Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.Duane Robertson
2016-01-14Add Valleys mapgen.Duane Robertson