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path: root/src/inventorymanager.cpp
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2018-09-23Fix various code issues found by cppcheck (#7741)Paramat
2018-04-02'fix' LINT, use InventoryLocation==SmallJoker
2018-04-02Run callback in IDropAction, refactor function argumentsSmallJoker
2018-04-02Add player inventory callbacksSmallJoker
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-18Modernize various files (part 2)Loic Blot
2017-07-21Player collisionbox: Make settableTeTpaAka
2017-07-01C++11 cleanup inventorymanager (#6077)Vincent Glize
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-03-13[CSM] Client side moddingLoic Blot
2017-01-08Move ServerEnvironment to dedicated cpp/header filesLoic Blot
2016-12-24Move PP() and PP2() macros to basic_macros.hRogier
2016-03-19Clean up StrfndShadowNinja
2015-10-14Rename macros with two leading underscoresShadowNinja
2015-08-25Change i++ to ++iDavid Jones
2015-08-19Fix inventory replace bugest31
2015-07-19MoveItemSomewhere double bugfixest31
2015-07-01Inventory manager style cleanup and further checksest31
2015-06-23Add MoveSomewhere inventory actionest31
2015-06-22Fix bug when craft input isn't replacedTeTpaAka
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-24Don't send an InventoryAction at each setInventoryModified, we only need one ...Loic Blot
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-01-13Performance fixes.onkrot
2014-11-19Clean up rollbackShadowNinja
2014-09-21Split settings into seperate source and header filesShadowNinja
2013-11-01Add a callback: minetest.register_on_craft(itemstack, player,Novatux
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-09-02Fix moving stuff into a mismatched stack in a "infinite" inventoryPerttu Ahola
2012-09-02Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola
2012-09-01Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev
2012-08-12Fix wrong amount of nodes being dropped from inventoryPerttu Ahola
2012-08-12Remove unwanted ! from ifs in inventory record-for-rollback codePerttu Ahola
2012-07-28Fix inventory segfault when rollback recording is disabledPerttu Ahola
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-07-25Add special return value -1 to inventry callbacksPerttu Ahola
2012-07-25Improve inventory callbacks a bitPerttu Ahola
2012-07-25Remove special handling of creative modePerttu Ahola
2012-07-25Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-06-03Properly handle dropping of items from nodes, and disallow moving items direc...Perttu Ahola
2012-06-03on_metadata_inventory_{move,offer,take}Perttu Ahola
2012-01-22Client-side prediction of inventory changes, and some inventory menu fixesKahrl
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl