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path: root/src/guiVolumeChange.cpp
AgeCommit message (Collapse)Author
2017-11-08Move files to subdirectories (#6599)Vitaliy
* Move files around
2017-09-26Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA7
* Add mute setting (toggled by the mute key and in the volume menu)
2017-05-28guiVolumeChange: prevent wrong value position by using 1 label instead of 2 ↵Loïc Blot
(#5839) * Use only one label instead of two for the soundText, this permit to ensure both label & values are aligned * Add '%' character too, to reflect it's a percentage volume * Remove rect on regenerateGui (upper part) which shadows outer part and which is not needed outside of the DesiredRect affectation Fix issue #5837
2017-05-13Limit properly the sound setting at updateSound runtime step (#5753)Loïc Blot
* Limit properly the sound setting at updateSound runtime step Fix #5026 * Add a comment
2016-10-09Remove unused parameter of GUIVolumeChangeRui
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
2015-02-05Reduce gettext wide/narrow and string/char* conversionsShadowNinja
2014-04-15Fix all warnings reported by clangSfan5
2013-11-11Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-05-19Fix nearly all warningskwolekr
2013-04-07fix memory leaks introduced by invalid gettext usagesapier
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-23Add sound volume controls to ingame menuRealBadAngel