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path: root/src/guiInventoryMenu.h
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2012-07-22Implement formspecdarkrose
2012-06-17Optimize headersPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-06-03Update inventory menu from formspec on-the-flyPerttu Ahola
2012-06-03Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵Perttu Ahola
values in formspec
2012-06-03Reshape inventory menu codePerttu Ahola
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a ↵Kahrl
IACTION_CRAFT inventory action.
2012-01-13Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit ↵Kahrl
annoying (even in single player).
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola
2011-12-01Inventory move-to-slot hilightingPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of ↵Perttu Ahola
node/tool/item/whatever types
2011-06-18moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola
2011-04-05changed node metadata format to better accomodate future needs and problemsPerttu Ahola
2011-04-04Chests work now!Perttu Ahola
2011-02-14new hotbar, more minecraft-likePerttu Ahola
2011-01-23OMG! Main Menu!Perttu Ahola
2010-12-25better cavesPerttu Ahola
2010-12-23redoing gui stuffPerttu Ahola
2010-12-22crafting system!Perttu Ahola
2010-12-22just savin'Perttu Ahola
2010-12-22missing filesPerttu Ahola