Age | Commit message (Expand) | Author |
---|---|---|
2011-02-23 | updated scripting api a bit | Perttu Ahola |
2011-02-23 | mainly work on object scripting api | Perttu Ahola |
2011-02-21 | preliminary lua scripting framework for objects | Perttu Ahola |
2011-02-21 | Temporary commit; lots of test code and stuff | Perttu Ahola |
2011-01-28 | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola |
2011-01-18 | fixed erroneus handling of many players with no peer existing at same time | Perttu Ahola |
2011-01-15 | Players are left on server while server is running. No passwords yet. | Perttu Ahola |
2010-12-19 | added dedicated server build without irrlicht | Perttu Ahola |
2010-12-19 | day/night working client side | Perttu Ahola |
2010-12-18 | before daynight mesh cache | Perttu Ahola |
2010-11-29 | license stuff | Perttu Ahola |
2010-11-27 | Initial files | Perttu Ahola |