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path: root/src/environment.cpp
AgeCommit message (Expand)Author
2011-04-23Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-10fixed the object update interval thingyPerttu Ahola
2011-04-10changed server to do object management at longer intervals (0.5s)Perttu Ahola
2011-04-10Made environment to not consider disconnected players when dealing with Activ...Perttu Ahola
2011-04-10Map generation is now properly threaded and doesn't block block placement and...Perttu Ahola
2011-04-10a commit before starting to reorganize the map loading/generation logicPerttu Ahola
2011-04-10new-style rats are now generated in the mapPerttu Ahola
2011-04-10fixed a bitPerttu Ahola
2011-04-10implemented rats in new system to verify that it worksPerttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-08Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola
2011-04-03Modified block mesh generation to have clearer input and output. Instead of b...Perttu Ahola
2011-04-03Removed lua stuffPerttu Ahola
2011-02-24fixed a possible infinite loop in ClientEnvironment (dtime counter getting so...Perttu Ahola
2011-02-23updated scripting api a bitPerttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-21preliminary lua scripting framework for objectsPerttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-02-14added sneaking/crouching and changelogPerttu Ahola
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola
2011-02-08bug-fixin'Perttu Ahola
2011-02-06mapgen tweakingPerttu Ahola
2011-02-01This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola
2011-01-29Commented out some debug output about saving players on server.Perttu Ahola
2011-01-28Now texture handling is fast. Also now players are saved on disk.Perttu Ahola
2011-01-23OMG! Main Menu!Perttu Ahola
2011-01-18fixed erroneus handling of many players with no peer existing at same timePerttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-16Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola
2011-01-15Players are left on server while server is running. No passwords yet.Perttu Ahola
2011-01-15tweaking around, including mapgen, player speed in water, settingsPerttu Ahola
2010-12-22some work-in-progressPerttu Ahola
2010-12-19added dedicated server build without irrlichtPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before daynight mesh cachePerttu Ahola
2010-12-13working nicelyPerttu Ahola
2010-11-30better waterPerttu Ahola
2010-11-29license stuffPerttu Ahola
2010-11-27Initial filesPerttu Ahola