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path: root/src/defaultsettings.cpp
AgeCommit message (Expand)Author
2015-05-26Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat
2015-05-16Add core.request_insecure_environment()ShadowNinja
2015-05-16Add mod securityShadowNinja
2015-05-04Clouds: Make cloud area radius settable in .confparamat
2015-04-27Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan5
2015-04-14Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat
2015-04-01Clean scaling pre-filter for formspec/HUD.Aaron Suen
2015-03-27Clean up and tweak build systemShadowNinja
2015-03-23Do not enable texture_clean_transparent by defaultkwolekr
2015-03-20Configurable automatic texture scaling and filtering at load time.Aaron Suen
2015-03-07Dungeongen: Optionally set ignore to be untouchable to disable floating dungeonsparamat
2015-02-25Add camera smoothing and cinematic mode (F8)rubenwardy
2015-01-14Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...TriBlade9
2015-01-09Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ...sapier
2015-01-09Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...sapier
2015-01-09Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ...sapier
2014-12-31Add display_gamma option for clientCraig Robbins
2014-12-23Make limiting of the reflow liquids queue size optionalCraig Robbins
2014-12-18Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins
2014-11-30Make hud use fontengine toosapier
2014-11-30Implement proper font handlingsapier
2014-11-27added enable_build_where_you_stand optionSokomine
2014-11-26Only set the camera update keymap when using a debug buildrubenwardy
2014-11-20Simplify loading of Android version of menuShadowNinja
2014-11-19Add (optional) client-side saving of server map to disksfan5
2014-11-08Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker
2014-10-29Add option to enable mesh caching, add wallmounted for meshes.RealBadAngel
2014-10-23Remove remenants of mob codePavel Puchkin
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-18Use configured bind_address for HTTPFetchShadowNinja
2014-09-19Added configurable selectionbox width. Min width = 1, Max = 5TriBlade9
2014-09-17Node highlighting.RealBadAngel
2014-08-05Disable preload_item_visuals by defaultShadowNinja
2014-07-12Remove math mapgenproller
2014-06-29Add support for Android 2.3+sapier
2014-06-26Add separate download timeout to allow download of bigger files or on low ban...sapier
2014-06-25Add setting for tooltips show delay.RealBadAngel
2014-06-22Support for scalable font and gui elementssapier
2014-05-24Remove settings not used any longersapier
2014-05-18Add support for interlaced polarized 3d screenssapier
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-04-29Add proper lua api deprecated handlingsapier
2014-04-29Add download rate to media progress bar (non http mode only!)sapier
2014-04-27Add support for dpi based HUD scalingsapier
2014-04-18Remove liquid_finite and weatherproller
2014-04-12Add third person viewBlockMen
2014-03-21Normal maps generation on the fly.RealBadAngel
2014-02-15Add minetest.set_noiseparam_defaults() Lua APIkwolekr
2014-02-08Tune block emerge and sending parameters to more aggressive valueskwolekr
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr