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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
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src
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defaultsettings.cpp
Age
Commit message (
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Author
2023-03-07
Add keybind to swap items between hands
HEAD
dual_wielding
Elias Fleckenstein
2023-03-07
Add setting to mirror hands
Elias Fleckenstein
2023-03-05
Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391)
ROllerozxa
2023-03-02
Enable connected glass by default (#13242)
PrairieWind
2023-03-01
Drop dependency on IrrCompileConfig
numzero
2023-02-26
Sky: transmit body_orbit_tilt to client. (#13193)
sofar
2023-02-08
Generalize mesh chunking, and make it configurable. (#13179)
lhofhansl
2023-01-23
Remove the 'loops' occlusion culler (#13169)
x2048
2023-01-06
Add dynamic exposure correction (#12959)
x2048
2023-01-06
Occlusion culling algorithm based on recursive descend (#13104)
x2048
2022-12-27
Use multiple threads for mesh generation (#13062)
x2048
2022-12-25
Allow saturation to be controlled by the server. (#13075)
lhofhansl
2022-11-25
Fix touchscreen crash due to missing rangeselect
savilli
2022-11-18
Add configurable saturation (#12865)
lhofhansl
2022-11-02
Improve bloom effect (#12916)
x2048
2022-10-06
Only set quicktune keybinds in debug builds (#12779)
ROllerozxa
2022-09-29
Bloom (#12791)
x2048
2022-09-29
Add crosshair support for Android (#7865)
Muhammad Rifqi Priyo Susanto
2022-08-13
Remove default keybind for range select (#12632)
fluxionary
2022-08-02
Run Minetest update checker on startup (#7629)
SmallJoker
2022-06-26
Increase max FPS on Android to 60 (#12373)
ROllerozxa
2022-06-06
Remove invalid fps_max on Mac
paradust7
2022-06-05
Add register dialog to separate login/register (#12185)
rubenwardy
2022-05-21
Improve shadow filters (#12195)
x2048
2022-05-06
Enable chat clickable weblinks by default (#12115)
Froggo
2022-04-02
Add depth sorting for node faces (#11696)
x2048
2022-03-26
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-02-08
Increase max objects per block defaults (#12055)
Lars Müller
2022-01-30
Raise max mapgen limit constant to align with mapblock size
sfan5
2022-01-08
Fully remove bitmap font support (#11863)
sfan5
2021-12-30
Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-29
Add more neighbors on mesh update (#6765)
Vitaliy
2021-09-26
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-08-31
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-06-20
Make chat web links clickable (#11092)
pecksin
2021-06-16
Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
sfan5
2021-06-06
Shadow mapping render pass (#11244)
Liso
2021-04-20
Add a key to toggle map block bounds (#11172)
Seth Traverse
2021-04-02
Sort out cURL timeouts and increase default
sfan5
2021-03-29
Replace fallback font nonsense with automatic per-glyph fallback (#11084)
sfan5
2021-02-24
Use "Aux1" key name consistently everywhere
Wuzzy
2021-02-17
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-07
Use consistent temp folder path (#10892)
rubenwardy
2021-01-29
Settings: Proper priority hierarchy
SmallJoker
2021-01-22
Use JSON for favorites, move server list code to Lua (#10085)
rubenwardy
2020-12-19
Fix some more joystick issues (#10624)
Markus
2020-12-15
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-04
Revert "Increase limit for simultaneous blocks sent per client and the meshge...
sfan5
2020-11-16
Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
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