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path: root/src/content_mapnode.cpp
AgeCommit message (Expand)Author
2011-11-29Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola
2011-11-29Move cook result properly to ContentFeaturesPerttu Ahola
2011-11-29Saner sized saplingPerttu Ahola
2011-11-29Clean nodefeat and content_mapnode a bitPerttu Ahola
2011-11-29Fix NDT_PLANTLIKE scaling to always keep the bottom at ground levelPerttu Ahola
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola
2011-11-29Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola
2011-11-29Remove commented out codePerttu Ahola
2011-11-29Prepare more for node definition serializationPerttu Ahola
2011-11-29Better node texture generationPerttu Ahola
2011-11-29Make fence post selection box smaller and create code to allow node placement...Perttu Ahola
2011-11-29Tune gravel and picksPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola
2011-11-29Tune the tool speed thingPerttu Ahola
2011-11-29New kind of tool speed and wear calculation thingyPerttu Ahola
2011-11-29Generalize selection boxesPerttu Ahola
2011-11-29Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola
2011-11-08Fix water-glass and water-lava surfacesPerttu Ahola
2011-11-03Add option to set water opaque (mainly for stylistic choice)Perttu Ahola
2011-10-18Improve rendering and fix tiling in mesh generationPerttu Ahola
2011-10-18Automate texture listing for texture atlas makingPerttu Ahola
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-09-26Merge remote-tracking branch 'marktraceur/master'Perttu Ahola
2011-09-26Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola
2011-09-23Fixed merge issues with saplings, ready to pull now!Mark Holmquist
2011-09-23Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...Mark Holmquist
2011-09-22added locking chests - clean patchdarkrose
2011-09-19Wielded tool updates, leaves and glass work nowKahrl
2011-09-11Removed Spacessfan5
2011-09-11Added Apple Treessfan5
2011-09-07Removed unused camera_position and camera_direction fields from Client. Moved...Kahrl
2011-09-07Add note about trans_table_19.Perttu Ahola
2011-09-06Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisti...Perttu Ahola
2011-08-23Lava is now better visible inside water. (a crappy hack)Perttu Ahola
2011-08-16Viscous fluidsGiuseppe Bilotta
2011-08-15Non-vertex-alpha texture material for lavaPerttu Ahola
2011-08-15Added #define WATER_ALPHA in content_mapnode.cppPerttu Ahola
2011-08-15tuned lava/universal damage codePerttu Ahola
2011-08-15lava!Perttu Ahola
2011-08-01* less clumsy ladder texture, based on railsNils Dagsson Moskopp
2011-08-01Ladders implemented!Mark Holmquist
2011-08-01Added ladders--they don't have any use yet, thoughMark Holmquist
2011-07-31Added MaterialItem conversion from old content type namespace to newPerttu Ahola
2011-07-30Fixed handling of inventory in creative mode (normal inventory is not trashed...Perttu Ahola
2011-07-23Fixed issue #15: Glass blocks a lot of lightPerttu Ahola
2011-07-23merged jungle and bluish shadowsPerttu Ahola
2011-07-23merged the content type extension and deltaPerttu Ahola
2011-07-23extended content-type rangePerttu Ahola
2011-07-23Jungle biome/whatever thingPerttu Ahola