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content_mapnode.cpp
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Author
2011-09-07
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
Add note about trans_table_19.
Perttu Ahola
2011-09-06
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisti...
Perttu Ahola
2011-08-23
Lava is now better visible inside water. (a crappy hack)
Perttu Ahola
2011-08-16
Viscous fluids
Giuseppe Bilotta
2011-08-15
Non-vertex-alpha texture material for lava
Perttu Ahola
2011-08-15
Added #define WATER_ALPHA in content_mapnode.cpp
Perttu Ahola
2011-08-15
tuned lava/universal damage code
Perttu Ahola
2011-08-15
lava!
Perttu Ahola
2011-08-01
* less clumsy ladder texture, based on rails
Nils Dagsson Moskopp
2011-08-01
Ladders implemented!
Mark Holmquist
2011-08-01
Added ladders--they don't have any use yet, though
Mark Holmquist
2011-07-31
Added MaterialItem conversion from old content type namespace to new
Perttu Ahola
2011-07-30
Fixed handling of inventory in creative mode (normal inventory is not trashed...
Perttu Ahola
2011-07-23
Fixed issue #15: Glass blocks a lot of light
Perttu Ahola
2011-07-23
merged jungle and bluish shadows
Perttu Ahola
2011-07-23
merged the content type extension and delta
Perttu Ahola
2011-07-23
extended content-type range
Perttu Ahola
2011-07-23
Jungle biome/whatever thing
Perttu Ahola
2011-07-14
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-14
* possibly improved water flow, by flyx86
Nils Dagsson Moskopp
2011-07-02
initial steps in doing content type extension
Perttu Ahola
2011-06-26
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-18
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-17
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola