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path: root/src/clientenvironment.cpp
AgeCommit message (Expand)Author
2017-05-21Prevent fall damage from overflowing when falling from a large height. (#5791)red-001
2017-05-06Clean up numeric.h and split FacePositionCache from itShadowNinja
2017-04-29Client & ClientEnvirnment: don't create fake events (#5676)Loïc Blot
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-04-15Partial damage cheat fix: node damages server side (#4981)Loïc Blot
2017-04-05Memleak fix: LocalPlayer object was not deletedLoïc Blot
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-11Cleanup some header inclusions to improve compilation timesLoic Blot
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-08Move ClientEnvironment to dedicated cpp/header filesLoic Blot