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path: root/src/clientenvironment.cpp
AgeCommit message (Expand)Author
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
2018-11-24CSM: Don't create the client script environment if CSM is disabled (#7874)Paramat
2018-07-14Make player liquid speed independent of FPS (#7543)Paramat
2018-07-01Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.Loic Blot
2018-03-30Client eventmanager refactor (#7179)Loïc Blot
2018-01-23Disable fall damage when "immortal" group set (#6946)lisacvuk
2017-09-12Network: Remove large parts of deprecated legacy code (#6404)SmallJoker
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-17l_server, clientenvironment, clientiface: code modernizationLoic Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-07-07Expose getPointedThing to LuaDániel Juhász
2017-07-02Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-20Fix 2 warnings reported by GCCLoic Blot
2017-06-19Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (...Loïc Blot
2017-06-16C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-05-21Prevent fall damage from overflowing when falling from a large height. (#5791)red-001
2017-05-06Clean up numeric.h and split FacePositionCache from itShadowNinja
2017-04-29Client & ClientEnvirnment: don't create fake events (#5676)Loïc Blot
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-04-15Partial damage cheat fix: node damages server side (#4981)Loïc Blot
2017-04-05Memleak fix: LocalPlayer object was not deletedLoïc Blot
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-11Cleanup some header inclusions to improve compilation timesLoic Blot
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-08Move ClientEnvironment to dedicated cpp/header filesLoic Blot