Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-26 | Sky: transmit body_orbit_tilt to client. (#13193) | sofar | |
This obsoletes the current client-side setting entirely. The server can transmit the tilt to the client directly and will send 0.0f as default value. Co-authored-by: x2048 <codeforsmile@gmail.com> Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-06 | Add documentation of sun/moon orientation/scale differences (#12145) | DS | |
2022-08-17 | Use Sky class to obtain directional light source position for shadows (#12662) | x2048 | |
* Also remove unused Sky::getSkyBodyOrbitTilt method Fixes misalignment of sun position and shadow direction at high tilt values. | |||
2022-07-02 | Allow to set maximum star opacity at daytime (#11663) | Wuzzy | |
2022-03-26 | Add API to control shadow intensity from the game/mod (#11944) | x2048 | |
* Also Disable shadows when sun/moon is hidden. Fixes #11972. | |||
2022-01-22 | Fix consistency of sky sun/moon texture behaviour | sfan5 | |
Also cleans up related code somewhat. | |||
2021-06-06 | Shadow mapping render pass (#11244) | Liso | |
Co-authored-by: x2048 <codeforsmile@gmail.com> | |||
2021-05-03 | refacto: protect some RenderingEngine::get_scene_manager | Loic Blot | |
* protect it from Camera, Sky, ClientMap object calls * rename Game::sky to Game::m_sky | |||
2021-04-05 | Reserve vectors before pushing and other code quality changes (#11161) | sfan5 | |
2021-01-28 | Include irrlichttypes.h first to work around Irrlicht#433 (#10872) | Vitaliy | |
Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition. | |||
2020-11-26 | Sky: support GLES2 | numzero | |
IrrLicht built-in shader is broken, have to write my own | |||
2020-11-26 | Reuse seed when updating stars | numzero | |
The only currently relevant parameter is scale which can now be changed without resetting stars position | |||
2020-11-26 | Store stars in a single static mesh buffer | numzero | |
2020-05-27 | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 | |
2020-03-05 | set_sky improvements, set_sun, set_moon and set_stars | Jordach | |
2020-01-16 | Increase star count to 1000 and decrease radius slightly (#9307) | lhofhansl | |
* Increase star count to 1000 and decrease radius slightly. * Adjust star width. | |||
2019-07-30 | Sky: Refactor of moon and sun drawing (#8683) | Methacrylon | |
Split sun and moon render parts from the main render function. | |||
2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | |
Update Android.mk Remove 'src/client' from include_directories |