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path: root/src/client/shader.h
AgeCommit message (Collapse)Author
2023-01-06Add dynamic exposure correction (#12959)x2048
* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod
2022-09-06Implement rendering pipeline and post-processing (#12465)x2048
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
2021-03-16Fix deprecated calls with Irrlicht 1.9Jean-Patrick Guerrero
2021-01-28Include irrlichttypes.h first to work around Irrlicht#433 (#10872)Vitaliy
Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
2020-12-19Cleanup shader generation code (#10663)Vitaliy
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
2020-02-16Basic model shading (#9374)Danila Shutov
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
Update Android.mk Remove 'src/client' from include_directories