aboutsummaryrefslogtreecommitdiff
path: root/src/client/hud.cpp
AgeCommit message (Expand)Author
2020-12-19Cleanup shader generation code (#10663)Vitaliy
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-08-29Add compass HUD element (#9312)EvidenceB
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT
2020-06-05Fix HUD scaling (#9721)Maksim
2020-05-19Add ability to scale HUD text (#9814)LoneWolfHT
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-02-26Allow texture modifiers in hotbar textures. (#9271)Warr1024
2019-12-06Add z-index management to HUDPierre-Yves Rollo
2019-11-03Formspec: add hypertext elementPierre-Yves Rollo
2019-08-07Fix inventory_overlay for nodes without inventory_image (#8433)DS
2019-07-26Fix missing item images clipping in formspecs (#8652)Pierre-Yves Rollo
2019-05-18Optimize string (mis)handling (#8128)Jozef Behran
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2018-04-03Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot
2018-01-20[CSM] Add basic HUD manipulation. (#6067)red-001