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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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hud.cpp
Age
Commit message (
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Author
2020-12-19
Cleanup shader generation code (#10663)
Vitaliy
2020-10-04
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-08-29
Add compass HUD element (#9312)
EvidenceB
2020-07-14
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-06-05
Fix HUD scaling (#9721)
Maksim
2020-05-19
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-11
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-04-11
Improve waypoints and add image variant (#9480)
Lars Müller
2020-02-26
Allow texture modifiers in hotbar textures. (#9271)
Warr1024
2019-12-06
Add z-index management to HUD
Pierre-Yves Rollo
2019-11-03
Formspec: add hypertext element
Pierre-Yves Rollo
2019-08-07
Fix inventory_overlay for nodes without inventory_image (#8433)
DS
2019-07-26
Fix missing item images clipping in formspecs (#8652)
Pierre-Yves Rollo
2019-05-18
Optimize string (mis)handling (#8128)
Jozef Behran
2019-02-10
Consistent HP and damage types (#8167)
SmallJoker
2018-04-03
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-01-20
[CSM] Add basic HUD manipulation. (#6067)
red-001