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path: root/src/client/hud.cpp
AgeCommit message (Expand)Author
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2022-09-06Code optimizations / refactor (#12704)Herman Semenov
2022-09-06Implement rendering pipeline and post-processing (#12465)x2048
2022-07-31HUD: Fix wrong minimum scale since 051181fSmallJoker
2022-07-09Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker
2022-02-10Allow to set the displayed item count and its alignment via meta (#8448)DS
2022-01-31Fix builtin statbar backgroundsLars Mueller
2021-12-29Fix segfault in drawItems() due to missing inventory listSmallJoker
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy
2021-09-19Fix HUD multiline text alignment (#10795)Lars Müller
2021-08-21Show status message when changing block bounds (#11556)Wuzzy
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-24Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy
2021-05-08Fix overlays for 2D-drawn itemssfan5
2021-05-03refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot
2021-05-03refacto: RenderingEngine is now better hiddenLoic Blot
2021-04-20Add a key to toggle map block bounds (#11172)Seth Traverse
2021-04-05Reserve vectors before pushing and other code quality changes (#11161)sfan5
2021-03-30Draw items as 2D images (instead of meshes) when possiblesfan5
2021-03-16GUIScene: Clear depth buffer + replace deprecated clearZBuffer callsJean-Patrick Guerrero
2021-01-22Remove dead code (#10845)rubenwardy
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-19Cleanup shader generation code (#10663)Vitaliy
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-08-29Add compass HUD element (#9312)EvidenceB
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT
2020-06-05Fix HUD scaling (#9721)Maksim
2020-05-19Add ability to scale HUD text (#9814)LoneWolfHT
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-02-26Allow texture modifiers in hotbar textures. (#9271)Warr1024
2019-12-06Add z-index management to HUDPierre-Yves Rollo
2019-11-03Formspec: add hypertext elementPierre-Yves Rollo
2019-08-07Fix inventory_overlay for nodes without inventory_image (#8433)DS
2019-07-26Fix missing item images clipping in formspecs (#8652)Pierre-Yves Rollo
2019-05-18Optimize string (mis)handling (#8128)Jozef Behran
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2018-04-03Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot
2018-01-20[CSM] Add basic HUD manipulation. (#6067)red-001