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content_cao.cpp
Age
Commit message (
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Author
2021-12-12
Rename new_gravity to new new_acceleration
Elias Fleckenstein
2021-12-12
Add correct gravity calculation
Elias Fleckenstein
2021-12-05
Fix various code & correctness issues (#11815)
sfan5
2021-11-22
Add backwards-compatible behaviour if too few CAO textures specified
sfan5
2021-11-19
Fix local digging animation (#11772)
savilli
2021-10-31
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-20
Add no_texture.png as fallback for unspecified textures
Wuzzy
2021-08-27
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-16
Start sprite animation at the beginning (#11509)
Lean Rada
2021-07-22
Remove unused ITextSceneNode header (#11476)
hecks
2021-06-06
Shadow mapping render pass (#11244)
Liso
2021-05-30
Fix procession ordering issue in content_cao
sfan5
2021-05-03
fix: some code tidy about includes & irr namespaces
Loic Blot
2021-05-03
refacto: don't use RenderingEngine singleton on CAO
Loic Blot
2021-03-31
Irrlicht support code maintenance
sfan5
2021-02-17
Add nametag background setting and object property (#10937)
rubenwardy
2020-12-24
Fix some minor code issues all over the place
sfan5
2020-11-12
Fix player sprite visibility in first person
sfan5
2020-11-12
Fix overloaded virtual warnings with get/setAttachment()
sfan5
2020-11-08
ContentCAO: Fix segfault when minimap is disabled
SmallJoker
2020-11-04
Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...
Lars Müller
2020-10-20
Fix show_on_minimap default value for local player
sfan5
2020-10-19
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-04
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-04
Fix short 180 degree rotation when using set_bone_position (#10405)
Lars Müller
2020-10-01
(se)SerializeString: Include max length in the name
SmallJoker
2020-08-15
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-07-30
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-06-26
Fix bone-attached entities (#10015)
hecktest
2020-06-18
content_cao: Fix behavior of legacy "textures" field for wielditems
sfan5
2020-06-16
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-11
Use multiple light positions for CAO lighting
sfan5
2020-06-11
content_cao: Do not expire visuals for texture updates
sfan5
2020-06-09
Fix player-to-object attachment teleport bug (#10008)
hecktest
2020-06-07
Recalculate mesh normals for CAOs (#10000)
Danila Shutov
2020-06-07
GenericCAO: Fix glow not working since a08d18a
SmallJoker
2020-06-04
Move shared parameters sending to UnitSAO (#9968)
SmallJoker
2020-06-01
ContentCAO: Update light of all attached entities (#9975)
SmallJoker
2020-05-29
Clean up CAO nametag handling and remove deprecated AO_CMD
sfan5
2020-05-29
content_cao: Do not expire visuals when not necessary
sfan5
2020-05-24
Fix two bugs in content_cao
sfan5
2020-05-16
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-11
Damage texture modifier (#9833)
Lars Müller
2020-04-26
Fix UpdateBonePosition() breaking animations (#9577)
theviper121
2020-04-19
Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)
Danila Shutov
2020-04-11
Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639)
Alex
2020-04-10
Drop genericobject.{cpp,h} (#9629)
Loïc Blot
2020-04-08
Overall improvements to log messages (#9598)
sfan5
2020-03-28
Fix crash on wielditem/item entities
sfan5
2020-03-23
Fix incorrect light updates for wielditem and item visuals (#9540)
Danila Shutov
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