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path: root/src/client/content_cao.cpp
AgeCommit message (Expand)Author
2021-12-12Rename new_gravity to new new_accelerationElias Fleckenstein
2021-12-12Add correct gravity calculationElias Fleckenstein
2021-12-05Fix various code & correctness issues (#11815)sfan5
2021-11-22Add backwards-compatible behaviour if too few CAO textures specifiedsfan5
2021-11-19Fix local digging animation (#11772)savilli
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-16Start sprite animation at the beginning (#11509)Lean Rada
2021-07-22Remove unused ITextSceneNode header (#11476)hecks
2021-06-06Shadow mapping render pass (#11244)Liso
2021-05-30Fix procession ordering issue in content_caosfan5
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: don't use RenderingEngine singleton on CAOLoic Blot
2021-03-31Irrlicht support code maintenancesfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2020-12-24Fix some minor code issues all over the placesfan5
2020-11-12Fix player sprite visibility in first personsfan5
2020-11-12Fix overloaded virtual warnings with get/setAttachment()sfan5
2020-11-08ContentCAO: Fix segfault when minimap is disabledSmallJoker
2020-11-04Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...Lars Müller
2020-10-20Fix show_on_minimap default value for local playersfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-04Fix short 180 degree rotation when using set_bone_position (#10405)Lars Müller
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-07-30content_cao: Support texture animation for upright_sprite (#10020)sfan5
2020-06-26Fix bone-attached entities (#10015)hecktest
2020-06-18content_cao: Fix behavior of legacy "textures" field for wielditemssfan5
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-06-11Use multiple light positions for CAO lightingsfan5
2020-06-11content_cao: Do not expire visuals for texture updatessfan5
2020-06-09Fix player-to-object attachment teleport bug (#10008)hecktest
2020-06-07Recalculate mesh normals for CAOs (#10000)Danila Shutov
2020-06-07GenericCAO: Fix glow not working since a08d18aSmallJoker
2020-06-04Move shared parameters sending to UnitSAO (#9968)SmallJoker
2020-06-01ContentCAO: Update light of all attached entities (#9975)SmallJoker
2020-05-29Clean up CAO nametag handling and remove deprecated AO_CMDsfan5
2020-05-29content_cao: Do not expire visuals when not necessarysfan5
2020-05-24Fix two bugs in content_caosfan5
2020-05-16Make automatic_rotate relative, allow setting rotation (#8468)ANAND
2020-05-11Damage texture modifier (#9833)Lars Müller
2020-04-26Fix UpdateBonePosition() breaking animations (#9577)theviper121
2020-04-19Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)Danila Shutov
2020-04-11Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639)Alex
2020-04-10Drop genericobject.{cpp,h} (#9629)Loïc Blot
2020-04-08Overall improvements to log messages (#9598)sfan5
2020-03-28Fix crash on wielditem/item entitiessfan5
2020-03-23Fix incorrect light updates for wielditem and item visuals (#9540)Danila Shutov