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AgeCommit message (Expand)Author
2021-12-12Rename new_gravity to new new_accelerationElias Fleckenstein
2021-12-12Add correct gravity calculationElias Fleckenstein
2021-12-06Fix get_bone_position() on unset bones modifying their positionsfan5
2021-12-05Fix various code & correctness issues (#11815)sfan5
2021-12-01Network: Delete copy constructor and use std::move instead (#11642)SmallJoker
2021-11-27Update minetest.conf.example and dummy cpp fileupdatepo.sh
2021-11-26Implemented disconnect_player (#10492)Corey Powell
2021-11-26Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan5
2021-11-26Add Lua bitop library (#9847)Lejo
2021-11-26Minimap: gamma-correct average texture colour calculation (#9249)HybridDog
2021-11-22Add backwards-compatible behaviour if too few CAO textures specifiedsfan5
2021-11-22Allow for Game-Specific Menu Music (#11241)ExeVirus
2021-11-19Fix local digging animation (#11772)savilli
2021-11-10Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)Elijah Duffy
2021-11-01Localize error messages in mainmenu (#11495)Riceball LEE
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-31Automatically package MinGW runtime in buildbotsfan5
2021-10-31Add joystick layout for DragonRise GameCube controller (#11467)Isabelle COWAN-BERGMAN
2021-10-25Fix crash on hypertext[] with not enough partsrubenwardy
2021-10-25Fixes around emerge handlingsfan5
2021-10-25Limit stepheight smoothing to the stepheight and stop smoothing during jumps ...Jude Melton-Houghton
2021-10-25Fix item duplication if player dies during interact callback (alternative) (#...sfan5
2021-10-22Fix no_texture.png activation w/ simple leavesWuzzy
2021-10-20Fix view bobbing not resetting when restingLars Müller
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy
2021-10-15Fix compiling on Windows with Visual StudioLoneWolfHT
2021-10-15Use scoped app storage on Android (#11466)rubenwardy
2021-10-15Make /status message easier to readWuzzy
2021-10-13Add embedded PNG texture modifier (#11498)hecks
2021-10-12Remove broken timeout behavioursfan5
2021-10-12Fix player HP desync between client and serversavilli
2021-10-12Remove a few unused functions reported by callcatcher (#11658)SmallJoker
2021-10-07Move instead of copy during content install if possiblesfan5
2021-10-07Move archive extraction in content store to async jobsfan5
2021-10-07Make fs::extractZipFile thread-safesfan5
2021-10-07Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d
2021-10-05Reduce shadow jitter (#11668)lhofhansl
2021-10-05Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy
2021-10-05Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton
2021-10-05Add get_server_max_lag() (#11671)Wuzzy
2021-10-01Improvements to colored shadows (#11516)x2048
2021-10-01Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy
2021-09-27Order drawlist by distance to the camera when rendering (#11651)x2048
2021-09-27Various code improvementsSmallJoker
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-09-22Fix "Could not create ITexture, texture needs to have a non-empty name" warningsfan5
2021-09-19Fix src/util/string.cpp on NetBSDnia
2021-09-19Fix client-side performance of chat UI (#11612)DS
2021-09-19Fix HUD multiline text alignment (#10795)Lars Müller
2021-09-19Fix trivial typossfan5