Age | Commit message (Expand) | Author |
---|---|---|
2011-09-19 | Wielded tool updates, leaves and glass work now | Kahrl |
2011-09-19 | Convert any inventory item into a mesh, bring back InventoryItem::getImageRay... | Kahrl |
2011-09-19 | Added sprite extruder | Kahrl |
2011-09-18 | trying some view bobbing changes | Kahrl |
2011-09-18 | Oops, up vector is needed. | Kahrl |
2011-09-18 | This looks more like MC view bobbing, but still not even close | Kahrl |
2011-09-15 | Made wielded tool move slightly (and smoothly) during view bobbing. Making th... | Kahrl |
2011-09-15 | View bobbing is slower in the water. | Kahrl |
2011-09-08 | trying something else... also replaced M_PI by PI everywhere | Kahrl |
2011-09-08 | minor view bobbing improvements | Kahrl |
2011-09-08 | make it slightly less annoying :o) | Kahrl |
2011-09-08 | Implemented view bobbing (testing simple lemniscate shape) | Kahrl |
2011-09-08 | Commented out debug statements again | Kahrl |
2011-09-08 | Collected and moved existing camera infrastructure from game.cpp to camera.cp... | Kahrl |