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AgeCommit message (Expand)Author
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
2018-04-15FOV: Raise lower limit to avoid zoom-loading of distant world (#7234)Paramat
2018-04-04Fix last performance-type-promotion-in-math-fn problemsLoic Blot
2018-03-30Client eventmanager refactor (#7179)Loïc Blot
2018-02-27Fix liquid post effect colour behaviour in third person viewred-001
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
2017-11-15Allow zoom to actually show more data.Lars Hofhansl
2017-10-07Add setting for near plane distance. (#6395)Rob Blanckaert
2017-08-30Zoom: Move enabling zoom to a new player object propertyparamat
2017-08-24Add clientside translations.Ekdohibs
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-08-14Player::getSpeed/setSpeed use const refsLoic Blot
2017-07-29Move the nametag back to the top of the player (#6179)TeTpaAka
2017-07-15Camera: Fix wieldmesh glitch after teleporting (#6138)kilbith
2017-07-04Camera: Arm inertia code cleanup (#6094)kilbith
2017-07-02Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot
2017-07-02Camera: Improve arm inertiaJean-Patrick Guerrero
2017-06-27Fix arm inertia limit casekilbith
2017-06-26Fix undefined behaviour in arm movement when dividing by zeroLoic Blot
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-26Fix Camera::add_arm_inertia -> addArmInertiaLoic Blot
2017-06-26Add Arm Inertia (#6050)kilbith
2017-06-16C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot
2017-05-31Nametag: remove colour codes before calculating alignment. (#5862)red-001
2017-05-05[CSM] Add camera API (#5609)bigfoot547
2017-04-25Footsteps without view bobbing (#5645)Louis Pearson
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-03-31Wieldmesh: Natural orientation depending on pitch (#5490)kilbith
2017-01-23Zoom FOV: Reduce minimum zoom FOV to 7 degreesparamat
2017-01-20Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)red-001
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2016-11-30Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl
2016-10-06Use relative position for nametagsSmallJoker
2016-08-26Camera: Higher frequency limit for view/hand bobbing and footstepsparamat
2016-08-10Zooming the camera requires the 'zoom' privilegeBen Deutsch
2016-08-10Add zoom, tweakable with zoom_fov, default key: Z (like optifine)Esteban I. Ruiz Moreno
2016-04-02Fix nametag hidingest31
2016-02-21Camera: remove auto tune FPS, single view range settingRealBadAngel
2016-02-19Camera: Don't count camera offset twice for Nametagged CAOsRealBadAngel
2016-02-18Move object nametags to cameraRealBadAngel
2016-01-18Fix wield item glitchRealBadAngel
2015-10-31Fix clang warningShadowNinja
2015-10-14Rename macros with two leading underscoresShadowNinja
2015-07-21Add wielded (and CAOs) shaderRealBadAngel
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-27Make camera clear error message if there's no errorShadowNinja
2015-03-27Change error_message from wstring to stringShadowNinja