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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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path:
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/
builtin
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item_entity.lua
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Author
2014-05-07
Organize builtin into subdirectories
ShadowNinja
2014-03-22
Fix "ghost stacks" created when a player clicks an item on the ground:
Novatux
2013-07-20
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier
2013-03-03
Fix pickup of dropped items when the player only takes a part of them
PilzAdam
2013-02-21
Drop nodes as items when dugged and no room in inventory and dont remove drop...
PilzAdam
2012-12-15
Fix item entity's collision with nodeboxes
jordan4ibanez
2012-11-27
Revert "Use wielditem drawtype for all nodes in item_entity"
Perttu Ahola
2012-11-26
Use wielditem drawtype for all nodes in item_entity
PilzAdam
2012-09-09
Statically store always_collect field of __builtin:item
Perttu Ahola
2012-07-21
Check whether node is known before reading definition in __builtin:item:on_st...
Perttu Ahola
2012-04-04
Fix super-small size of regular item entities
Perttu Ahola
2012-04-04
Fix dropped nodeitem visuals
Perttu Ahola
2012-04-01
Implement dropped items as LuaEntities; leave the old ones as is for compatib...
Perttu Ahola