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falling.lua
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Author
2020-02-22
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallm...
Wuzzy
2020-02-01
Convert sound_play uses in builtin to ephemeral
sfan5
2019-10-05
Merge pull request #8166 from Warr1024/fix7020
Warr1024
2019-03-05
Add sounds for falling and attached nodes (#7719)
DS
2018-07-17
Builtin: Replace deprecated function calls (#7561)
SmallJoker
2018-07-09
core.spawn_falling_node: Keep metadata (#7476)
SmallJoker
2018-03-31
ObjectRef: Add add_velocity() (#3208)
you
2018-02-13
Falling.lua: Delete falling node entities on contact with 'ignore'
paramat
2017-12-14
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-11-14
Sounds: Add falling node sounds
Auke Kok
2017-08-30
Remove nodeupdate and nodeupdate_single
Rui
2017-06-20
Automatic item and node colorization (#5640)
Dániel Juhász
2017-03-11
Save metainfo for falling nodes
Vladislav Tsendrovskii
2017-03-04
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-02-18
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-01-09
builtin/.../falling.lua: Avoid crash when hitting unknown nodes
sfan5
2016-12-21
Builtin/../falling.lua: Avoid crash when object pos over limit
paramat
2016-11-16
Introduce builtin_shared and use it to fix #4778
est31
2016-11-14
Rename nodeupdate and nodeupdate_single and make them part of the official API
est31
2016-11-07
Builtin/../falling: Fix bugs caused by 'ignore' nodes
paramat
2016-10-14
Builtin/../falling.lua: Code optimisation
tenplus1
2016-10-03
Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
paramat
2016-05-17
Add on_punchnode callback
Wayward One
2016-04-20
falling: walk 4 additional diagonally down directions.
Auke Kok
2016-04-11
Convert nodeupdate to non-recursive
Auke Kok
2016-03-29
stop falling.lua error
tenplus1
2016-03-25
Falling: Set acceleration on step again
Rui
2016-03-19
Builtin/game/falling: Re-add comma removed by recent commit
paramat
2016-03-19
Set acceleration only once in falling node
Rui914
2015-09-01
Minor tweaks __builtin:falling_node
Rui
2014-11-26
Fix some undeclared global variables
Craig Davison
2014-09-28
Use round if falling node is misplaced
SmallJoker
2014-08-22
Remove buildable_to nodes without dropping item when replaced by a falling node
Casimir
2014-06-08
Allow custom liquids to have drops
sfan5
2014-05-08
Use "core" namespace internally
ShadowNinja
2014-05-07
Organize builtin into subdirectories
ShadowNinja