Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-16 | Add support for MINETEST_USERDATA environment variable (#12639) | William Breathitt Gray | |
The MINETEST_USER_PATH environment variable can be used to define a custom path for Minetest user data. If MINETEST_USER_PATH is empty or unset, the HOME (or APPDATA on Windows) environment variable is used as the default user data path; this ensures backwards compatibility with existing user setups. | |||
2022-09-16 | Add paramtype2s for 4 horizontal rotations and 64 colors (#11431) | Wuzzy | |
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits. It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir). color4dir is like colorfacedir, but you get 64 colors instead of only 8. | |||
2022-09-16 | Content tab: Fix content download broken by bc3dccc | SmallJoker | |
2022-09-13 | Fix tooltips for dropdown, scrollbar and more (#12747) | DS | |
2022-09-12 | Content tab: Change uninstall icon to trash bin (#12761) | SmallJoker | |
A red cross might indicate 'cancel download' whereas the trash bin is generally a symbol for deletion. | |||
2022-09-12 | Fix trivial get_armor_groups documentation issue (#12760) | wsor4035 | |
2022-09-12 | Mainmenu: Properly sort mods and games (#12758) | SmallJoker | |
This also removes trivial and unused pkgmgr functions Fixes a bug caused by sorting in 2133fc8 | |||
2022-09-11 | Fix potential use-after-free with item metadata (#12729) | Jude Melton-Houghton | |
This fixes a use-after-free bug in the case where itemstack metadata is accessed after the itemstack has been garbage-collected. | |||
2022-09-11 | Serialize: Restore forward compatibility | Lars Mueller | |
2022-09-11 | Serialize: Use numbers for refs to work around LuaJIT limits | Lars Mueller | |
2022-09-10 | Allow looped animation to be used safely with old clients | sfan5 | |
fixes #12657 | |||
2022-09-10 | Chat weblink: remove comma as delimiter (#12730) | pecksin | |
2022-09-10 | Fix texture pack sorting in content tab (#12727) | ROllerozxa | |
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | |||
2022-09-06 | Add documentation of sun/moon orientation/scale differences (#12145) | DS | |
2022-09-06 | Code optimizations / refactor (#12704) | Herman Semenov | |
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-06 | Implement rendering pipeline and post-processing (#12465) | x2048 | |
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com> | |||
2022-09-04 | Convert entity glow value to color space before adding to the light | x2048 | |
2022-09-02 | Fix incorrectly placed label in tab_online (#12732) | Niklp | |
2022-08-25 | Fix and enable x86 build for Android (#12700) | savilli | |
2022-08-24 | Fix texture_min_size | fluxionary | |
2022-08-19 | Prevent loading a world with unresolved dependencies (#12542) | rubenwardy | |
2022-08-17 | Use Sky class to obtain directional light source position for shadows (#12662) | x2048 | |
* Also remove unused Sky::getSkyBodyOrbitTilt method Fixes misalignment of sun position and shadow direction at high tilt values. | |||
2022-08-16 | Log sockets into tracestream instead of dstream (#12701) | celeron55 | |
2022-08-16 | Add package title to ContentDB error messages (#12705) | rubenwardy | |
2022-08-15 | Apply DPI Scaling to GUIModalMenu (#12693) | Elliott Lester | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-08-15 | Add unit tests for pkgmgr.install_dir | rubenwardy | |
2022-08-15 | Refactor pkgmgr.install_dir to simplify logic | rubenwardy | |
2022-08-15 | Fix crash when trying to overwrite a package | rubenwardy | |
Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour Fixes #12303 | |||
2022-08-15 | Cut back on Gitlab-ci & misc pipeline updates | sfan5 | |
2022-08-15 | Remove resolution of appstream screenshots (#12652) | Fábio Rodrigues Ribeiro | |
resolves Appdata not valid #12597 | |||
2022-08-14 | Limit force shadow update to urgent blocks (#12692) | x2048 | |
2022-08-14 | Add handling of environment variables to control terminal/logging colors ↵ | Lion | |
(#12641) | |||
2022-08-14 | Docs: add "flip moon texture" into breakage file (#12417) | Zughy | |
2022-08-14 | Move some CI jobs to newer compiler versions | sfan5 | |
2022-08-13 | Reduce the use of porting::getTimeMs() when rendering frames (#12679) | x2048 | |
* Avoid calling TimeTaker too frequently in renderMapXXX * Calculate animation timer once per frame * Remove code that breaks rendering frame at 2000ms Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-08-13 | Check hp_max > 0 for entities (#12667) | Lars Müller | |
2022-08-13 | Reassure previous nil behaviour for tiles and special_tiles (#12678) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2022-08-13 | Allow buffer argument to VoxelManip:get_light_data (#12682) | Jude Melton-Houghton | |
2022-08-13 | Remove default keybind for range select (#12632) | fluxionary | |
Reason: accidental key presses, few use-cases. | |||
2022-08-13 | Textures: introduce world-align overrides (#12540) | SmallJoker | |
Many games do not care about world align textures, however texture packs should have the capabilities to change that if they have suitable textures. This commmit now introduces a node property override for world-align in particular to force a certain scale on the selected override tiles. | |||
2022-08-12 | Fix crash when crafting callbacks return strings (#12685) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2022-08-12 | Physics overrides: Move values to a common struct (#12591) | SmallJoker | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-08-10 | Node vertex shader: Properly use the waved world position (#12665) | DS | |
2022-08-10 | Fix crash when stars are reset | Zughy | |
2022-08-05 | Enable C++ stdlib assertions in debug flags | sfan5 | |
2022-08-04 | Continue with 5.7.0-dev | sfan5 | |
2022-08-04 | Bump version to 5.6.0 | sfan5 | |
2022-08-04 | Bump protocol version | sfan5 | |
Better late than never. | |||
2022-08-04 | Disable dynamic shadow dropdown on OGLES2 (#12637) | ROllerozxa | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-08-04 | Improve look of credits list | sfan5 | |