Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-13 | Speed up find_nodes_in_area (#12845) | Jude Melton-Houghton | |
2022-10-13 | object ids are u16, not s16 (#12848) | fluxionary | |
2022-10-13 | Use enum to define custom registry indices | Jude Melton-Houghton | |
2022-10-13 | Test on-lighting node param1 in lighting test | Jude Melton-Houghton | |
2022-10-09 | Embed data directly in mapblocks | Jude Melton-Houghton | |
2022-10-09 | Remove unused MapBlock functionality | Jude Melton-Houghton | |
2022-10-09 | Fix tone mapping being always enabled | sfan5 | |
broke in 579fc93c24b030e33a6255d96e773706f6e99c93 | |||
2022-10-09 | Optimize lighting calculation (#12797) | Jude Melton-Houghton | |
2022-10-09 | add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771) | fluxionary | |
Co-authored-by: rubenwardy <rw@rubenwardy.com> Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-10-09 | Improve documentation for `liquid_alternative_*` (#12810) | Wuzzy | |
2022-10-09 | DevTest: Explain purpose of most items in tooltips (#12833) | Wuzzy | |
2022-10-06 | DevTest: Change texture for node-aligned node (#12831) | Wuzzy | |
2022-10-06 | Only set quicktune keybinds in debug builds (#12779) | ROllerozxa | |
2022-10-04 | Use legacy call when rendering to a single texture | x2048 | |
Fixes depth buffer in when undersampling > 1 | |||
2022-10-04 | Make bloom shaders compatible with GLES2 (#12834) | x2048 | |
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com> | |||
2022-10-04 | Consolidate API object code (#12728) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-10-03 | Disable -ffinite-math-only (#12832) | Jude Melton-Houghton | |
2022-10-03 | DevTest: Reject buggy "/hp inf" command (#12830) | Wuzzy | |
2022-10-01 | Add an item pick up callback (2) (#7712) | DS | |
Co-authored-by: SmallJoker <mk939@ymail.com> Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com> | |||
2022-10-01 | Improve crafting recipe documentation (#12806) | Wuzzy | |
2022-09-30 | Implement tool use sounds | sfan5 | |
2022-09-30 | Clean up Game::handleDigging() and some related parts | sfan5 | |
2022-09-30 | Improve double tap for jump detection (#12793) | Muhammad Rifqi Priyo Susanto | |
2022-09-30 | Avert collision static detection rounding error (#12822) | Jude Melton-Houghton | |
2022-09-30 | Fix inconsistent craft replacements (#9250) (#12819) | Wuzzy | |
2022-09-29 | Fix error msg if craft replacement w/ full inv (#12820) | Wuzzy | |
2022-09-29 | Bloom (#12791) | x2048 | |
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings. | |||
2022-09-29 | Add crosshair support for Android (#7865) | Muhammad Rifqi Priyo Susanto | |
If enabled, a crosshair will be shown to select object. This will give Android players a way to play like they play on desktop. On third-person back camera mode, player is forced to use crosshair. On third-person front camera mode, player is unable to select anything. Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2022-09-28 | Add zstd compression support (#12515) | 20kdc | |
2022-09-27 | Pause shader animation timer in singleplayer pause menu (#12766) | DS | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-27 | Restore and enhance bouncy behavior (#11939) | pecksin | |
2022-09-27 | Add unittests for item movement code (#11885) | savilli | |
2022-09-26 | Fix liquid drawtype faces sometimes not rendering (#12807) | Wuzzy | |
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | |||
2022-09-26 | Avoid duplication of mod metadata in memory (#12562) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-26 | Modify PUC Lua to wrap C++ exceptions (#12445) | Jude Melton-Houghton | |
2022-09-26 | Add lighting test and benchmark (#12802) | Jude Melton-Houghton | |
2022-09-25 | Fix double escape in update checker dialog | Lars Mueller | |
2022-09-25 | Fix two spelling mistakes | Tobias Frost | |
Co-authored-by: Tobias Frost <tobi@debian.org> | |||
2022-09-25 | Briefly explain how facedir rotations work (#11934) | Aritz Erkiaga | |
2022-09-20 | Fix formula used for acceleration (#12353) | Lars Müller | |
2022-09-20 | Rename a variable in localplayer.h, resolves a TODO | DS | |
2022-09-20 | Simplify bit flip in sha1.cpp | ndren | |
2022-09-18 | Document minetest.parse_relative_number (#12576) | Wuzzy | |
2022-09-18 | Content ID caching in Lua (#12444) | Jude Melton-Houghton | |
* Cache content IDs in Lua Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-18 | Catch exceptions in SQLite3 callback | Jude Melton-Houghton | |
2022-09-18 | Compile bitop library as C++ | Jude Melton-Houghton | |
2022-09-18 | Allow getmetatable in CSM (#12776) | Jude Melton-Houghton | |
2022-09-18 | Client map: do frustum culling via planes (#12710) | DS | |
2022-09-16 | Bump used IrrlichtMt version | sfan5 | |
2022-09-16 | Fix UAF in craft recipes (#12763) | savilli | |
If you call minetest.clear_craft after minetest.register_alias_force, the craft definition reference may not be removed from m_output_craft_definitions leading to UAF. |