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-rw-r--r--src/script/common/c_content.cpp2
-rw-r--r--src/script/common/c_content.h3
2 files changed, 3 insertions, 2 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 90787e13d..585e664fd 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -123,6 +123,7 @@ void read_item_definition(lua_State* L, int index,
getstringfield(L, index, "node_placement_prediction",
def.node_placement_prediction);
}
+
/******************************************************************************/
void read_wield_animation(lua_State *L, int index)
{
@@ -230,6 +231,7 @@ void read_wield_animation(lua_State *L, int index)
anim.setDuration(totalDuration);
lua_pop(L, 1);
}
+
/******************************************************************************/
void push_item_definition(lua_State *L, const ItemDefinition &i)
{
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
index 2733be663..181176efe 100644
--- a/src/script/common/c_content.h
+++ b/src/script/common/c_content.h
@@ -47,7 +47,6 @@ class NodeDefManager;
struct PointedThing;
struct ItemStack;
struct ItemDefinition;
-
struct ToolCapabilities;
struct ObjectProperties;
struct SimpleSoundSpec;
@@ -109,7 +108,7 @@ void push_item_definition (lua_State *L,
const ItemDefinition &i);
void push_item_definition_full (lua_State *L,
const ItemDefinition &i);
-void read_wield_animation(lua_State *L, int index);
+void read_wield_animation(lua_State *L, int index);
void read_object_properties (lua_State *L, int index,
ServerActiveObject *sao,