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diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index b41189e9c..8dfb991b7 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -7465,6 +7465,9 @@ child will follow movement and rotation of that bone.
* Resource intensive - use sparsely
* `set_lighting(light_definition)`: sets lighting for the player
* `light_definition` is a table with the following optional fields:
+ * `saturation` sets the saturation (vividness).
+ values > 1 increase the saturation
+ values in [0,1) decrease the saturation
* `shadows` is a table that controls ambient shadows
* `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness)
* `get_lighting()`: returns the current state of lighting for the player.