aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_object.cpp
diff options
context:
space:
mode:
authorx2048 <codeforsmile@gmail.com>2023-03-24 12:34:21 +0100
committerGitHub <noreply@github.com>2023-03-24 12:34:21 +0100
commitf3b198e49008ea3aba568974c8f423fdc801d4a2 (patch)
tree8eca17900d17554aa8d43a62a9448a50fd3e3c19 /src/script/lua_api/l_object.cpp
parent9af587c54ebacd6708cc57902278c30556b6aaa0 (diff)
downloadminetest-f3b198e49008ea3aba568974c8f423fdc801d4a2.tar.xz
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
Diffstat (limited to 'src/script/lua_api/l_object.cpp')
-rw-r--r--src/script/lua_api/l_object.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index c75478590..11819c0e7 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1919,8 +1919,10 @@ int ObjectRef::l_get_sky(lua_State *L)
lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size());
lua_setfield(L, -2, "type");
- lua_pushnumber(L, skybox_params.body_orbit_tilt);
- lua_setfield(L, -2, "body_orbit_tilt");
+ if (skybox_params.body_orbit_tilt != SkyboxParams::INVALID_SKYBOX_TILT) {
+ lua_pushnumber(L, skybox_params.body_orbit_tilt);
+ lua_setfield(L, -2, "body_orbit_tilt");
+ }
lua_newtable(L);
s16 i = 1;