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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-24 08:28:54 +0200
committerGitHub <noreply@github.com>2017-08-24 08:28:54 +0200
commitc7160cb629086df2a32c7dcf4faed4761ec4393e (patch)
tree63670a536ce95f6a3a1ce09bf2f2f65d1bec5214 /src/network/serverpackethandler.cpp
parent928609c8bd9d4e6129ab244214bd5c54d000b737 (diff)
downloadminetest-c7160cb629086df2a32c7dcf4faed4761ec4393e.tar.xz
Network cleanup (#6302)
* Cleanup network headers * Move peerhandler to a specific header to reduce compilation times * Move socket.cpp/h to network folder * More work * Network code cleanups * Move socket.{cpp,h} to network folder * Move Address object to network/address.{cpp,h} * Move network exceptions to network/networkexceptions.h * Client: use unique_ptr for Connection * Server/ClientIface: use shared_ptr for Connection * Format fixes * Remove socket.cpp socket.h from clang-format whitelist * Also fix NetworkPacket code style & make it under clang-format
Diffstat (limited to 'src/network/serverpackethandler.cpp')
-rw-r--r--src/network/serverpackethandler.cpp39
1 files changed, 20 insertions, 19 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index ecc166d1e..09e04674c 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include "tool.h"
#include "version.h"
+#include "network/connection.h"
#include "network/networkprotocol.h"
#include "network/serveropcodes.h"
#include "util/auth.h"
@@ -686,7 +687,7 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
actionstream
<< "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: "
<< peer_id << std::endl;
- m_con.DisconnectPeer(peer_id);
+ m_con->DisconnectPeer(peer_id);
return;
}
@@ -695,7 +696,7 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
errorstream
<< "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: "
<< peer_id << std::endl;
- m_con.DisconnectPeer(peer_id);
+ m_con->DisconnectPeer(peer_id);
return;
}
@@ -830,7 +831,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -839,7 +840,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -891,7 +892,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -900,7 +901,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1072,7 +1073,7 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1100,7 +1101,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1109,7 +1110,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1166,7 +1167,7 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1219,7 +1220,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1228,7 +1229,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1246,7 +1247,7 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1299,7 +1300,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1308,7 +1309,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1738,7 +1739,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1747,7 +1748,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1789,7 +1790,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1798,7 +1799,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con.DisconnectPeer(pkt->getPeerId());
+ m_con->DisconnectPeer(pkt->getPeerId());
return;
}