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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-08-30 08:09:41 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-30 08:09:41 +0200 |
commit | bd6b90359c654f4c75964755e476a8bfd90114ba (patch) | |
tree | 2c3322587dfd845efc1332feed6708b9f02a9f69 /src/clientmap.cpp | |
parent | 43f9e948a128606ba4d446b79999ca8718b4456a (diff) | |
download | minetest-bd6b90359c654f4c75964755e476a8bfd90114ba.tar.xz |
Remove DSTACK support (#6346)
Debugstacks is not useful, we don't really use it, the DebugStack is not pertinent, gdb and lldb are better if we really want to debug.
Diffstat (limited to 'src/clientmap.cpp')
-rw-r--r-- | src/clientmap.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/clientmap.cpp b/src/clientmap.cpp index d0e08fdbf..d21016f45 100644 --- a/src/clientmap.cpp +++ b/src/clientmap.cpp @@ -62,7 +62,6 @@ ClientMap::ClientMap( MapSector * ClientMap::emergeSector(v2s16 p2d) { - DSTACK(FUNCTION_NAME); // Check that it doesn't exist already try { return getSectorNoGenerate(p2d); @@ -303,8 +302,6 @@ struct MeshBufListList void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) { - DSTACK(FUNCTION_NAME); - bool is_transparent_pass = pass == scene::ESNRP_TRANSPARENT; std::string prefix; |