Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-21 | Merge pull request #2 from JosiahWI/ui_revamp | realOneplustwo | |
Prepare CheatMenu::draw function for easier UI changes. | |||
2020-10-21 | Fix Media... 0% on loading screen (#9478) | Maksim | |
2020-10-21 | Added Strip, AutoRefill, indexing for InventoryActions and Wield Index ↵ | Elias Fleckenstein | |
starts at 1 now | |||
2020-10-21 | Fix overindent! | Josiah | |
2020-10-21 | Improved Colours | realOneplustwo | |
2020-10-21 | Fix indentation style. | Josiah | |
2020-10-21 | Add missing return. | Josiah | |
2020-10-21 | Prepare cheatMenu::draw function for easier UI changes. | Josiah | |
2020-10-20 | Improve drawEntry. | Josiah VanderZee | |
2020-10-20 | Changed Cheat Menu UI | realOneplustwo | |
2020-10-20 | Fix show_on_minimap default value for local player | sfan5 | |
fixes #10526 | |||
2020-10-19 | Implement unloading of static_save=false objects according to existing docs ↵ | sfan5 | |
(#10485) | |||
2020-10-19 | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | |
property (#10443) | |||
2020-10-19 | Minor clientmap improvements. | Lars | |
- Avoid calculating isBlockInSight for blocks without meshes. - Add metric for how many blocks the client has currently loaded. - Make some variables constant. | |||
2020-10-19 | Added ThroughWalls, InventoryActions API and AutoTotem | Elias Fleckenstein | |
2020-10-18 | Extended ClientObjectRef; Improved CrystalPvP | Elias Fleckenstein | |
2020-10-18 | This is the last try for lint... | Elias Fleckenstein | |
2020-10-18 | Another Lint commit | Elias Fleckenstein | |
2020-10-18 | Lint is still not happy... | Elias Fleckenstein | |
2020-10-18 | Replaced spaces with tabs | Elias Fleckenstein | |
2020-10-18 | Replaced spaces with tabs | Elias Fleckenstein | |
2020-10-18 | Added the API additions from waspsaliva | Elias Fleckenstein | |
2020-10-18 | Lint is bitch | Elias Fleckenstein | |
2020-10-18 | Make lint happy; Remove stupid redirector | Elias Fleckenstein | |
2020-10-18 | Fixed Github build problems | Elias Fleckenstein | |
2020-10-18 | Edited .gitignore properly; fixed armor invulnarability in the server code. | Elias Fleckenstein | |
2020-10-17 | Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. | Lars | |
2020-10-17 | Remove all bump mapping and parallax occlusion related code. | Lars | |
2020-10-17 | New Mod System | Elias Fleckenstein | |
2020-10-13 | Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the ↵ | Lars | |
client. | |||
2020-10-13 | Fix float argument check in minetest.set_timeofday() (#10483) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-10-13 | Add ObjectRef:get_children() (#10480) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-10-13 | Avoid drawing invisible blocks on the client. | Lars | |
2020-10-13 | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | |
2020-10-12 | Added AttachmentFloat | Elias Fleckenstein | |
2020-10-11 | Add missing type check to InvRef:set_lists() (#10476) | Zughy | |
2020-10-09 | Add a short_description to be used by mods (#8980) | DS | |
2020-10-08 | Fix box[]es not being clipped (#10473) | DS | |
Fixes a regression of #8676. | |||
2020-10-06 | -Wmem-access only called when GCC > 7 (#10453) | Zughy | |
2020-10-06 | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | |
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2020-10-06 | Prevent games from setting secure settings (#10460) | rubenwardy | |
2020-10-05 | Added minetest.drop_selected_item(), Improved AutoEject | Elias Fleckenstein | |
2020-10-05 | Improved X-Ray, added AutoEject | Elias Fleckenstein | |
2020-10-05 | Added ESP, fixed Tracers, improved Jesus | Elias Fleckenstein | |
2020-10-05 | Remove unused functions reported by cppcheck (#10463) | SmallJoker | |
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use. | |||
2020-10-04 | Improved Tracers | Elias Fleckenstein | |
2020-10-04 | Added AutoSneak and improved X-Ray MapBlock updating | Elias Fleckenstein | |
2020-10-04 | Only draw tracers to objects that are not attached (that fixes tracers to armor) | Elias Fleckenstein | |
2020-10-04 | Added Tracers, NoSlow and NoForceRotate; GUI Colors changed | Elias Fleckenstein | |
2020-10-04 | Minimap as HUD element with API control | Pierre-Yves Rollo | |
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map |