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2020-10-21Merge pull request #2 from JosiahWI/ui_revamprealOneplustwo
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim
2020-10-21Added Strip, AutoRefill, indexing for InventoryActions and Wield Index starts...Elias Fleckenstein
2020-10-21Fix overindent!Josiah
2020-10-21Improved ColoursrealOneplustwo
2020-10-21Fix indentation style.Josiah
2020-10-21Add missing return.Josiah
2020-10-21Prepare cheatMenu::draw function for easier UI changes.Josiah
2020-10-20Improve drawEntry.Josiah VanderZee
2020-10-20Changed Cheat Menu UIrealOneplustwo
2020-10-20Fix show_on_minimap default value for local playersfan5
2020-10-19Implement unloading of static_save=false objects according to existing docs (...sfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-19Minor clientmap improvements.Lars
2020-10-19Added ThroughWalls, InventoryActions API and AutoTotemElias Fleckenstein
2020-10-18Extended ClientObjectRef; Improved CrystalPvPElias Fleckenstein
2020-10-18This is the last try for lint...Elias Fleckenstein
2020-10-18Another Lint commitElias Fleckenstein
2020-10-18Lint is still not happy...Elias Fleckenstein
2020-10-18Replaced spaces with tabsElias Fleckenstein
2020-10-18Replaced spaces with tabsElias Fleckenstein
2020-10-18Added the API additions from waspsalivaElias Fleckenstein
2020-10-18Lint is bitchElias Fleckenstein
2020-10-18Make lint happy; Remove stupid redirectorElias Fleckenstein
2020-10-18Fixed Github build problemsElias Fleckenstein
2020-10-18Edited .gitignore properly; fixed armor invulnarability in the server code.Elias Fleckenstein
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-17New Mod SystemElias Fleckenstein
2020-10-13Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c...Lars
2020-10-13Fix float argument check in minetest.set_timeofday() (#10483)Zughy
2020-10-13Add ObjectRef:get_children() (#10480)Zughy
2020-10-13Avoid drawing invisible blocks on the client.Lars
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI
2020-10-12Added AttachmentFloatElias Fleckenstein
2020-10-11Add missing type check to InvRef:set_lists() (#10476)Zughy
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-10-08Fix box[]es not being clipped (#10473)DS
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy
2020-10-06Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog
2020-10-06Prevent games from setting secure settings (#10460)rubenwardy
2020-10-05Added minetest.drop_selected_item(), Improved AutoEjectElias Fleckenstein
2020-10-05Improved X-Ray, added AutoEjectElias Fleckenstein
2020-10-05Added ESP, fixed Tracers, improved JesusElias Fleckenstein
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-10-04Improved TracersElias Fleckenstein
2020-10-04Added AutoSneak and improved X-Ray MapBlock updatingElias Fleckenstein
2020-10-04Only draw tracers to objects that are not attached (that fixes tracers to armor)Elias Fleckenstein
2020-10-04Added Tracers, NoSlow and NoForceRotate; GUI Colors changedElias Fleckenstein
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo