Age | Commit message (Collapse) | Author |
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This comes into play on older servers which do not know the "stat" type.
Warnings are only logged once to avoid spam within globalstep callbacks
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Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
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Fixes list clearing for inv:set_list() using same size, since 2db6b07.
addList() now clears the list in all cases. Use setSize() to resize without clearing.
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The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
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Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4.
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property (#10443)
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fixes #9884
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Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
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Adds a new object property "damage_texture_modifier"
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This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.
Add "off state" textures to the builtin statbars.
Co-authored-by: SmallJoker <mk939@ymail.com>
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closes #9787
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* Script: Enforce type checks if not nil
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