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path: root/src/script/common/c_content.cpp
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2022-06-02Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2022-05-26Reduce size of ContentFeatures structuresfan5
On my system this is a reduction from 4664 to 3704 bytes. This is not for the sake of saving RAM but ensuring commonly used structures fit into caches better.
2022-05-17Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2022-05-04hud_get: Return precision field for waypoints (#12215)Lars Müller
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-02-04Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller
2021-10-01Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy
2021-09-19Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
This comes into play on older servers which do not know the "stat" type. Warnings are only logged once to avoid spam within globalstep callbacks
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-06-30Inventory: Make addList() consistent (#11382)SmallJoker
Fixes list clearing for inv:set_list() using same size, since 2db6b07. addList() now clears the list in all cases. Use setSize() to resize without clearing.
2021-06-20Inventory: show error on invalid list names (#11368)SmallJoker
2021-05-13Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-05-11Include tile definitions in get_node_def; Client-side minetest.object_refs tableElias Fleckenstein
2021-05-10Add ClientObjectRef:set_propertiesElias Fleckenstein
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-03-26Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-17Fix short_description fallback order (#10943)rubenwardy
2021-02-12Attempt to fix SEGFAULT in push_inventoryElias Fleckenstein
2021-02-10Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29Drop never documented 'alpha' property from nodedefsfan5
Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit.
2021-01-21Removed some obsolete code (#10562)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-11-30Lua API: Particle callbacks; Add NoWeatherElias Fleckenstein
2020-11-28Merged MinetestElias Fleckenstein
2020-11-23LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_overrideElias Fleckenstein
2020-11-05MapBlockMesh Performance ImprovementElias Fleckenstein
2020-11-04Revert "Make Lint Happy"Elias Fleckenstein
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4.
2020-11-04Make Lint HappyElias Fleckenstein
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ↵sfan5
property (#10443)
2020-10-18Extended ClientObjectRef; Improved CrystalPvPElias Fleckenstein
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-08-22Added minetest.get_inventory(location)Elias Fleckenstein
2020-08-12Fix precision not working in hud_change (#10186)Lars Müller
2020-07-18Update to minetest 5.4.0-devElias Fleckenstein
2020-06-23testElias Fleckenstein
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-05-20CSM: Fix crashing minetest.get_item_def()sfan5
fixes #9884
2020-05-19Rework functionality of leveled nodes (#9852)Wuzzy
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-05-11Damage texture modifier (#9833)Lars Müller
Adds a new object property "damage_texture_modifier"
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles. Add "off state" textures to the builtin statbars. Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-06Expose collided objects in moveresultsfan5
closes #9787
2020-05-05Rename moveresult speed to velocitySmallJoker
2020-04-27Expose collision information to LuaEntity on_stepsfan5
2020-04-27Script: Enforce type checks if not nil (#9748)SmallJoker
* Script: Enforce type checks if not nil