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environment.cpp
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Commit message (
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Author
2017-03-17
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-13
[CSM] Client side modding
Loic Blot
2017-01-08
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
Move ClientEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
Get neighbor from same map block if possible in ABMHandler (#4998)
lhofhansl
2017-01-04
Fixes for using std:vector in ABMHander and further perf improvements
Lars Hofhansl
2017-01-04
Use std::vector instead of std::map in class ABMHandler
Rogier-5
2017-01-04
Improve getPointedThing() (#4346)
Dániel Juhász
2017-01-01
Breath cheat fix: server side
Loic Blot
2016-12-24
Move PP() and PP2() macros to basic_macros.h
Rogier
2016-12-24
Process ABMs in a spherical volume instead of cubic
Lars Hofhansl
2016-10-30
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-20
Changes to static object storage limit and error message
paramat
2016-10-13
Attached particle spawners
raymoo
2016-10-09
Environment cleanup
Loic Blot
2016-10-08
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-08
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-05
Replace various std::map with UNORDERED_MAP + various cleanups
Loic Blot
2016-06-11
Make node timers more efficient
Ekdohibs
2016-04-28
Handle particle spawners in env and delete expired ids
obneq
2016-03-19
Allow NodeTimer, ABM and block mgmt interval changes.
Auke Kok
2016-03-09
Avoid try/catch for settings.
Auke Kok
2016-03-09
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-07
Add minetest.register_lbm() to run code on block load only
est31
2016-02-26
Cache some settings
rubenwardy
2016-02-11
Add '/clearobjects quick'
Kahrl
2015-11-04
Fix time progressing too fast
est31
2015-11-04
Time: use locks again
est31
2015-11-03
Time: Remove serverside getter, and use atomic operations
est31
2015-10-27
Environment: Time of day fixes and add serverside getter
est31
2015-10-18
ABMs: Make catch-up behaviour optional
paramat
2015-10-14
Rename macros with two leading underscores
ShadowNinja
2015-10-14
Use warningstream for log messages with WARNING
ShadowNinja
2015-09-23
Save and remove player by pointer
Loic Blot
2015-09-19
Little optimization on getAdded/Removed activeobjects per player loop.
Loic Blot
2015-09-16
Fix object position border checking
est31
2015-09-15
Disallow placing entities outside safe boundaries
est31
2015-09-08
Change m_client_event_queue's type to std::queue
Loic Blot
2015-08-25
Change i++ to ++i
David Jones
2015-08-23
Clean up threading
ShadowNinja
2015-08-16
SEnv: Remove static_exists from ActiveObjects in deleted blocks
kwolekr
2015-08-01
src/environment.cpp: Fix NULL pointer dereference
Břetislav Štec
2015-07-24
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
Loic Blot
2015-07-23
Optional reconnect functionality
est31
2015-07-17
Server kicks: make messages configurable, cache wstring
est31
2015-07-16
Kick players when shutting down server and there is a crash due to a Lua stac...
nerzhul
2015-07-13
Remove raw message output on AOM deserialization failure
kwolekr
2015-06-20
Generic CAO cleanups and renames for clarification
est31
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