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environment.cpp
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Author
2022-05-17
Merge branch 'master' of https://github.com/minetest/minetest
Elias Fleckenstein
2022-01-30
Abort raycasts that go out-of-bounds (#12006)
sfan5
2020-11-28
Merged Minetest
Elias Fleckenstein
2020-11-04
Revert "Make Lint Happy"
Elias Fleckenstein
2020-11-04
Make Lint Happy
Elias Fleckenstein
2020-10-19
Added ThroughWalls, InventoryActions API and AutoTotem
Elias Fleckenstein
2020-08-18
Allow the ABM time budget to be configurable.
Lars
2020-08-14
Some Updates
Elias Fleckenstein
2020-08-01
Added BrightNight
Elias Fleckenstein
2020-04-11
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
scriptapi: Sort out ServerEnvironment / Environment distinction properly
sfan5
2019-08-10
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2018-08-16
Raycast: export exact pointing location (#6304)
Dániel Juhász
2018-02-10
Node definition manager refactor (#7016)
Dániel Juhász
2018-01-12
Revert "Add an active object step time budget #6721"
Lars Hofhansl
2017-12-06
Add an active object step time budget #6721
Lars Hofhansl
2017-09-04
World start time: Add setting for this, default unchanged
paramat
2017-08-20
Modernize code: very last fixes (#6290)
Loïc Blot
2017-07-07
Expose getPointedThing to Lua
Dániel Juhász
2017-06-17
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-16
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-04-25
Rename Scripting API files for consistency
ShadowNinja
2017-04-19
Fix various copy instead of const ref reported by cppcheck (#5615)
Loïc Blot
2017-04-06
LINT: Switch whitelist check from egrep to awk
Loïc Blot
2017-03-17
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-13
[CSM] Client side modding
Loic Blot
2017-01-08
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
Move ClientEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
Get neighbor from same map block if possible in ABMHandler (#4998)
lhofhansl
2017-01-04
Fixes for using std:vector in ABMHander and further perf improvements
Lars Hofhansl
2017-01-04
Use std::vector instead of std::map in class ABMHandler
Rogier-5
2017-01-04
Improve getPointedThing() (#4346)
Dániel Juhász
2017-01-01
Breath cheat fix: server side
Loic Blot
2016-12-24
Move PP() and PP2() macros to basic_macros.h
Rogier
2016-12-24
Process ABMs in a spherical volume instead of cubic
Lars Hofhansl
2016-10-30
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-20
Changes to static object storage limit and error message
paramat
2016-10-13
Attached particle spawners
raymoo
2016-10-09
Environment cleanup
Loic Blot
2016-10-08
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-08
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-05
Replace various std::map with UNORDERED_MAP + various cleanups
Loic Blot
2016-06-11
Make node timers more efficient
Ekdohibs
2016-04-28
Handle particle spawners in env and delete expired ids
obneq
2016-03-19
Allow NodeTimer, ABM and block mgmt interval changes.
Auke Kok
2016-03-09
Avoid try/catch for settings.
Auke Kok
2016-03-09
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-07
Add minetest.register_lbm() to run code on block load only
est31
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