Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-17 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2022-04-30 | Deal with compiler warnings | sfan5 | |
2021-05-13 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-05-03 | refacto: RenderingEngine is now better hidden | Loic Blot | |
* No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped) * RenderingEngine::get_timer_time is now non static * RenderingEngine::draw_menu_scene is now non static * RenderingEngine::draw_scene is now non static * RenderingEngine::{initialize,finalize} are now non static * RenderingEngine::run is now non static * RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access | |||
2021-04-20 | Enable cleanTransparent filter for mipmapping and improve its' algorithm ↵ | sfan5 | |
(#11145) | |||
2021-03-26 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-02-22 | Minimap: Fix default label translations | SmallJoker | |
2021-01-07 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2020-12-19 | Cleanup shader generation code (#10663) | Vitaliy | |
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented. | |||
2020-11-28 | Fixed Minimap position | Elias Fleckenstein | |
2020-11-28 | Merged Minetest | Elias Fleckenstein | |
2020-11-05 | MapBlockMesh Performance Improvement | Elias Fleckenstein | |
2020-11-05 | Several Enhancements | Elias Fleckenstein | |
2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
2020-10-19 | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | |
property (#10443) | |||
2020-10-04 | Minimap as HUD element with API control | Pierre-Yves Rollo | |
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map | |||
2019-08-19 | Restore intended functionality to minimap markers (#8819) | theviper121 | |
2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | |
Update Android.mk Remove 'src/client' from include_directories |