diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 103 |
1 files changed, 90 insertions, 13 deletions
diff --git a/src/main.cpp b/src/main.cpp index 7f96836b5..1044b327a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "player.h" #include "porting.h" #include "network/socket.h" +#include "mapblock.h" #if USE_CURSES #include "terminal_chat_console.h" #endif @@ -60,11 +61,8 @@ extern "C" { #endif } -#if !defined(SERVER) && \ - (IRRLICHT_VERSION_MAJOR == 1) && \ - (IRRLICHT_VERSION_MINOR == 8) && \ - (IRRLICHT_VERSION_REVISION == 2) - #error "Irrlicht 1.8.2 is known to be broken - please update Irrlicht to version >= 1.8.3" +#if !defined(__cpp_rtti) || !defined(__cpp_exceptions) +#error Minetest cannot be built without exceptions or RTTI #endif #define DEBUGFILE "debug.txt" @@ -91,6 +89,7 @@ static void list_worlds(bool print_name, bool print_path); static bool setup_log_params(const Settings &cmd_args); static bool create_userdata_path(); static bool init_common(const Settings &cmd_args, int argc, char *argv[]); +static void uninit_common(); static void startup_message(); static bool read_config_file(const Settings &cmd_args); static void init_log_streams(const Settings &cmd_args); @@ -110,6 +109,7 @@ static bool determine_subgame(GameParams *game_params); static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args); static bool migrate_map_database(const GameParams &game_params, const Settings &cmd_args); +static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr); /**********************************************************************/ @@ -201,6 +201,7 @@ int main(int argc, char *argv[]) errorstream << "Unittest support is not enabled in this binary. " << "If you want to enable it, compile project with BUILD_UNITTESTS=1 flag." << std::endl; + return 1; #endif } #endif @@ -236,9 +237,6 @@ int main(int argc, char *argv[]) print_modified_quicktune_values(); - // Stop httpfetch thread (if started) - httpfetch_cleanup(); - END_DEBUG_EXCEPTION_HANDLER return retval; @@ -303,9 +301,9 @@ static void set_allowed_options(OptionList *allowed_options) _("Migrate from current auth backend to another (Only works when using minetestserver or with --server)")))); allowed_options->insert(std::make_pair("terminal", ValueSpec(VALUETYPE_FLAG, _("Feature an interactive terminal (Only works when using minetestserver or with --server)")))); + allowed_options->insert(std::make_pair("recompress", ValueSpec(VALUETYPE_FLAG, + _("Recompress the blocks of the given map database.")))); #ifndef SERVER - allowed_options->insert(std::make_pair("videomodes", ValueSpec(VALUETYPE_FLAG, - _("Show available video modes")))); allowed_options->insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG, _("Run speed tests")))); allowed_options->insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING, @@ -488,13 +486,14 @@ static bool init_common(const Settings &cmd_args, int argc, char *argv[]) startup_message(); set_default_settings(); - // Initialize sockets sockets_init(); - atexit(sockets_cleanup); // Initialize g_settings Settings::createLayer(SL_GLOBAL); + // Set cleanup callback(s) to run at process exit + atexit(uninit_common); + if (!read_config_file(cmd_args)) return false; @@ -513,6 +512,17 @@ static bool init_common(const Settings &cmd_args, int argc, char *argv[]) return true; } +static void uninit_common() +{ + httpfetch_cleanup(); + + sockets_cleanup(); + + // It'd actually be okay to leak these but we want to please valgrind... + for (int i = 0; i < (int)SL_TOTAL_COUNT; i++) + delete Settings::getLayer((SettingsLayer)i); +} + static void startup_message() { infostream << PROJECT_NAME << " " << _("with") @@ -866,7 +876,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings & return false; } - // Database migration + // Database migration/compression if (cmd_args.exists("migrate")) return migrate_map_database(game_params, cmd_args); @@ -876,6 +886,9 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings & if (cmd_args.exists("migrate-auth")) return ServerEnvironment::migrateAuthDatabase(game_params, cmd_args); + if (cmd_args.getFlag("recompress")) + return recompress_map_database(game_params, cmd_args, bind_addr); + if (cmd_args.exists("terminal")) { #if USE_CURSES bool name_ok = true; @@ -1025,3 +1038,67 @@ static bool migrate_map_database(const GameParams &game_params, const Settings & return true; } + +static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr) +{ + Settings world_mt; + const std::string world_mt_path = game_params.world_path + DIR_DELIM + "world.mt"; + + if (!world_mt.readConfigFile(world_mt_path.c_str())) { + errorstream << "Cannot read world.mt at " << world_mt_path << std::endl; + return false; + } + const std::string &backend = world_mt.get("backend"); + Server server(game_params.world_path, game_params.game_spec, false, addr, false); + MapDatabase *db = ServerMap::createDatabase(backend, game_params.world_path, world_mt); + + u32 count = 0; + u64 last_update_time = 0; + bool &kill = *porting::signal_handler_killstatus(); + const u8 serialize_as_ver = SER_FMT_VER_HIGHEST_WRITE; + + // This is ok because the server doesn't actually run + std::vector<v3s16> blocks; + db->listAllLoadableBlocks(blocks); + db->beginSave(); + std::istringstream iss(std::ios_base::binary); + std::ostringstream oss(std::ios_base::binary); + for (auto it = blocks.begin(); it != blocks.end(); ++it) { + if (kill) return false; + + std::string data; + db->loadBlock(*it, &data); + if (data.empty()) { + errorstream << "Failed to load block " << PP(*it) << std::endl; + return false; + } + + iss.str(data); + iss.clear(); + + MapBlock mb(nullptr, v3s16(0,0,0), &server); + u8 ver = readU8(iss); + mb.deSerialize(iss, ver, true); + + oss.str(""); + oss.clear(); + writeU8(oss, serialize_as_ver); + mb.serialize(oss, serialize_as_ver, true, -1); + + db->saveBlock(*it, oss.str()); + + count++; + if (count % 0xFF == 0 && porting::getTimeS() - last_update_time >= 1) { + std::cerr << " Recompressed " << count << " blocks, " + << (100.0f * count / blocks.size()) << "% completed.\r"; + db->endSave(); + db->beginSave(); + last_update_time = porting::getTimeS(); + } + } + std::cerr << std::endl; + db->endSave(); + + actionstream << "Done, " << count << " blocks were recompressed." << std::endl; + return true; +} |