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AgeCommit message (Expand)Author
2022-05-18Don't include client/game.h on server buildElias Fleckenstein
2022-05-06Add benchmarks for json string serialize/deserialize (#12258)paradust7
2022-05-04Make logging cost free when there is no output target (#12247)paradust7
2022-02-08Remove awful Mingw32 workaroundssfan5
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton
2021-09-19Add preprocessor check for weird (incorrect) build configurationssfan5
2021-08-31Switch MapBlock compression to zstd (#10788)lhofhansl
2021-06-23Rework Settings to support arbitrary hierarchies (#11352)sfan5
2021-06-16Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan5
2021-05-03refacto: RenderingEngine is now better hiddenLoic Blot
2021-01-29Settings: Purge getDefault, clean FontEngineSmallJoker
2021-01-29Settings: Proper priority hierarchySmallJoker
2021-01-21Improve --version output to include Lua(JIT) versionsfan5
2020-07-14Cleanup ClientLauncher structure (#10160)SmallJoker
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-04-17Rename "subgame" to "game" in 2 error messages (#9680)Wuzzy
2020-04-16Add an option to disable unittest build, & disable them on Docker build (#9677)Loïc Blot
2020-04-15Android: add Android Studio support, completely redone java part (#9066)Maksim
2020-04-08Overall improvements to log messages (#9598)sfan5
2019-10-23Fix build issue due to conflicting s64 type definitions (#9064)Dmitry Marakasov
2019-09-29Move Quicktune code to util/ (#8871)ANAND
2019-09-07Move debug.txt after it grows too big (#8904)HybridDog
2019-06-21Fix handling of --color and --worldlist command line argumentsMarkus Mattes
2019-03-05Fix --color command line parameter ignorance (#7173)HybridDog
2018-12-18Add command line option to load password from file (#7832)Kevin Abrams
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
2018-08-15Save debug.txt to build dir for RUN_IN_PLACE build (#7615)pauloue
2018-08-05Replace auth.txt with SQLite auth database (#7279)Ben Deutsch
2018-06-13Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot
2018-03-04Fix missing warningstream (or similar problem) (#7034)you
2018-03-04Allow for getting world name and path separately on the command line (#6555)Brian
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-09-28Server: affect bind_addr on constructor instead of start() (#6474)Loïc Blot
2017-09-07main.cpp: server-only builds should not include client headersLoic Blot
2017-09-03Add build date to minetest --version and increase readability (#6331)you
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-24Network cleanup (#6302)Loïc Blot
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-18Modernize various files (src/m*) (#6267)Loïc Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-04-28Clean up getTime helpersShadowNinja
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-07Windows: Skip cmd for release builds (#5416)adrido
2017-03-18Server list cleanupShadowNinja
2016-10-25Windows: dont link to libraries that are already linked by cmakeadrido
2016-05-17DB::loadBlock copy removal & DB backend cleanupLoic Blot
2016-05-11Fix typo in the info printed by --versionCraig Robbins
2016-05-11Add platform name to --version informationCraig Robbins