aboutsummaryrefslogtreecommitdiff
path: root/client/shaders/object_shader/opengl_fragment.glsl
diff options
context:
space:
mode:
authorElias Fleckenstein <eliasfleckenstein@web.de>2020-12-12 14:00:10 +0100
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-12-12 14:00:10 +0100
commit7250cf2c1c29b685b8ac3552c296f11c8178b0a0 (patch)
tree8a36316aaa95e5355f35229f816b52db0fd7eac0 /client/shaders/object_shader/opengl_fragment.glsl
parentf783f59392f5e86c5645195521b2fa008ffe4fe7 (diff)
parentaf073438fd70833955a30bcbe1c22e6f344ec41c (diff)
downloaddragonfireclient-7250cf2c1c29b685b8ac3552c296f11c8178b0a0.tar.xz
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'client/shaders/object_shader/opengl_fragment.glsl')
-rw-r--r--client/shaders/object_shader/opengl_fragment.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/client/shaders/object_shader/opengl_fragment.glsl b/client/shaders/object_shader/opengl_fragment.glsl
index 7ac182a63..bf18c1499 100644
--- a/client/shaders/object_shader/opengl_fragment.glsl
+++ b/client/shaders/object_shader/opengl_fragment.glsl
@@ -9,7 +9,7 @@ varying vec3 vNormal;
varying vec3 vPosition;
varying vec3 worldPosition;
varying lowp vec4 varColor;
-varying mediump vec2 varTexCoord;
+centroid varying mediump vec2 varTexCoord;
varying vec3 eyeVec;
varying float vIDiff;
@@ -43,7 +43,7 @@ vec4 applyToneMapping(vec4 color)
const float gamma = 1.6;
const float exposureBias = 5.5;
color.rgb = uncharted2Tonemap(exposureBias * color.rgb);
- // Precalculated white_scale from
+ // Precalculated white_scale from
//vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W));
vec3 whiteScale = vec3(1.036015346);
color.rgb *= whiteScale;