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use azalea_buf::AzaleaWrite;
use azalea_core::resource_location::ResourceLocation;
use azalea_protocol::{
common::client_information::ClientInformation,
packets::config::{
s_client_information::ServerboundClientInformation,
s_custom_payload::ServerboundCustomPayload,
},
};
use bevy_app::prelude::*;
use bevy_ecs::prelude::*;
use tracing::{debug, warn};
use super::packet::config::SendConfigPacketEvent;
use crate::packet::login::InLoginState;
pub struct BrandPlugin;
impl Plugin for BrandPlugin {
fn build(&self, app: &mut App) {
app.add_systems(Update, handle_end_login_state);
}
}
pub fn handle_end_login_state(
mut commands: Commands,
mut removed: RemovedComponents<InLoginState>,
query: Query<&ClientInformation>,
) {
for entity in removed.read() {
let mut brand_data = Vec::new();
// azalea pretends to be vanilla everywhere else so it makes sense to lie here
// too
"vanilla".azalea_write(&mut brand_data).unwrap();
commands.trigger(SendConfigPacketEvent::new(
entity,
ServerboundCustomPayload {
identifier: ResourceLocation::new("brand"),
data: brand_data.into(),
},
));
let client_information = match query.get(entity).ok() {
Some(i) => i,
None => {
warn!(
"ClientInformation component was not set before leaving login state, using a default"
);
&ClientInformation::default()
}
};
debug!("Writing ClientInformation while in config state: {client_information:?}");
commands.trigger(SendConfigPacketEvent::new(
entity,
ServerboundClientInformation {
information: client_information.clone(),
},
));
}
}
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