use azalea_buf::AzaleaWrite; use azalea_core::resource_location::ResourceLocation; use azalea_protocol::{ common::client_information::ClientInformation, packets::config::{ s_client_information::ServerboundClientInformation, s_custom_payload::ServerboundCustomPayload, }, }; use bevy_app::prelude::*; use bevy_ecs::prelude::*; use tracing::{debug, warn}; use super::packet::config::SendConfigPacketEvent; use crate::packet::login::InLoginState; pub struct BrandPlugin; impl Plugin for BrandPlugin { fn build(&self, app: &mut App) { app.add_systems(Update, handle_end_login_state); } } pub fn handle_end_login_state( mut commands: Commands, mut removed: RemovedComponents, query: Query<&ClientInformation>, ) { for entity in removed.read() { let mut brand_data = Vec::new(); // azalea pretends to be vanilla everywhere else so it makes sense to lie here // too "vanilla".azalea_write(&mut brand_data).unwrap(); commands.trigger(SendConfigPacketEvent::new( entity, ServerboundCustomPayload { identifier: ResourceLocation::new("brand"), data: brand_data.into(), }, )); let client_information = match query.get(entity).ok() { Some(i) => i, None => { warn!( "ClientInformation component was not set before leaving login state, using a default" ); &ClientInformation::default() } }; debug!("Writing ClientInformation while in config state: {client_information:?}"); commands.trigger(SendConfigPacketEvent::new( entity, ServerboundClientInformation { information: client_information.clone(), }, )); } }