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path: root/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
AgeCommit message (Collapse)Author
2022-08-20Implement ALL packets (#16)mat
* add a couple more packets and improve codegen * enums in packet codegen * fix enums and MORE PACKETS * make unsigned numbers the default * codegen can make hashmaps * UnsizedByteArray in codegen * Vec and Option * enum codgen works in more situations * ServerboundInteractPacket * Fix error with new error system * More packets * more packets * more packets * guess what was added * yeah it's more packets * add more packets * packets * start adding ClientboundBossEventPacket * finish boss event packet * improve codegen for linux * start on command suggestions packet * rename declare_commands to commands * más paquetes * fix generating custom payload packet * more packets * mehr Pakete * improve codegen for movement packets * rename move packets to have "packet" at the end * fix some unused variable warns * addere plus facis * pli da pakoj * plus de paquets * più pacchetti * make ChatFormatting a macro in azalea-chat * change a match to matches! macro * update SetPlayerTeam to use ChatFormatting * ClientboundSetScorePacket & fix clippy warnings * finish game state :tada: * add remaining packets for other states * fix error in ping.rs
2022-08-06Better errors (#14)mat
* make reading use thiserror * finish implementing all the error things * clippy warnings related to ok_or * fix some errors in other places * thiserror in more places * don't use closures in a couple places * errors in writing packet * rip backtraces * change some BufReadError::Custom to UnexpectedEnumVariant * Errors say what packet is bad * error on leftover data and fix it wasn't reading the properties for gameprofile
2022-07-29Split clientbound and serverbound packetsmat
2022-06-25Fix warningsmat
2022-06-25read_into -> read_frommat
yeah
2022-06-23Fix everything so azalea-buf worksmat
2022-05-26Change brigadier numbersmat
2022-05-26Compilesmat
2022-05-26Fixesmat
2022-05-03clippymat
2022-05-01impl Write instead of Vec<u8> for consistencymat
2022-05-01Reduce usage of AsyncReadmat
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
2022-04-30misc fixesmat
2022-04-27fix player info packetmat
2022-04-27player info packetmat
2022-04-26update brigadiermat
2022-04-26finish update recipes packet implementationmat
2022-04-24start adding update recipes packetmat
2022-04-22simplify error handlingmat
2022-04-18start working on declare commands packetmat
2022-01-03create all empty brigadier modulesmat