| Age | Commit message (Collapse) | Author |
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* start updating to 26.1
* start updating to 26.1-snapshot-6
* 26.1-snapshot-6
* 26.1-snapshot-10
* 26.1-rc-1
* fix tests
* 26.1-rc-2 and sort default components
* 26.1
* update changelog
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* Fallback to Google DNS in resolver initialization
If the default TokioResolver builder fails, the resolver now falls back to using Google's DNS configuration. This improves reliability in environments where the system DNS configuration may be unavailable or invalid.
* Add warning when falling back to Google DNS
A tracing warning is now logged if the system DNS resolver is unavailable and the resolver falls back to using Google DNS. This improves visibility into resolver configuration issues.
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real time
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* Make Bevy dependencies optional in azalea-protocol
* derive serde traits on Direction again
* update docs for types that may not have Component
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representation
ty mahtog for pointing out the latter issue <3
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hi shay :3
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might add to ci later, unsure how to do it without adding significant friction for contributors though
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* delete StartError and JoinError
* update changelog
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* move registries in azalea-registry into separate modules
* rename Item and Block to ItemKind and BlockKind
* remove 'extra' registries from azalea-registry
* hide deprecated items from docs
* use DamageKindKey instead of Identifier when parsing registries
* store tag entries as a Vec instead of a HashSet
* sort tag values by protocol id
* update changelog
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* add options to request mojang sessionserver with a socks5 proxy
* update changelog
* rename auth_proxy to sessionserver_proxy
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* start implementing enchants
* store parsed registries
* more work on enchants
* implement deserializer for some entity effects
* mostly working definitions for enchants
* fix tests
* detect equipment changes
* fix errors
* update changelog
* fix some imports
* remove outdated todo
* add basic test for enchants applying attributes
* use git simdnbt
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* run codegen for 25w44a
* 25w44a
* 25w46a
* rename ResourceLocation to Identifier per mojmap changes
* update changelog
* 1.21.11-pre1
* 1.21.11-pre2
* 1.21.11-pre3
* add AttackRange fields from pre4
* 1.21.11-rc3
* 1.21.11
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* Add `online-mode` cargo feature
* fix bad formatting in Cargo.toml
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- remove deprecated code
- add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later
- remove some unnecessary #[allow]s
- use Vec3i in some parts of the collision code
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* Add support for mob effects
* Remove Option
* MobEffectFlags
* jump_boost_power f32
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* implement primitive translation arguments
* add distinct number types to PrimitiveOrComponent
* fix deserializing PrimitiveOrComponent::Boolean from nbt
* improve nbt serialization for translatable component arguments
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* start updating to 25w33a
* 1.21.9-pre2
* clippy
* cleanup, and fix c_explode and c_player_rotation
* mc update should be in Changed section in the changelog
* 1.21.9
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* start implementing sneaking
* fix horizontal_collision being inverted and cleanup
* clippy
* change dimensions and eye height based on pose
* proper support for automatically crouching in certain cases
* fix anticheat issues
* add line to changelog and update a comment
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