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path: root/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs
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2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2023-10-01organize azalea_core and re-export it from azaleamat
2022-09-05Publish everything* to crates.iomat
Except azalea-client since it's not ready yet
2022-07-29Split clientbound and serverbound packetsmat
2022-06-23Fix everything so azalea-buf worksmat
2022-05-14add derive McBuf to every packetmat
2022-04-26default implementation for read and write Vec<T>mat
2022-04-22simplify error handlingmat
2022-01-02fix random warningsmat
2022-01-02add macro for a couple more packetsmat
2022-01-01start adding packet macrosmat
2022-01-01add a couple more packetsmat